Shadowrun Pub
General => Role Playing Games => Topic started by: Ruski on March 02, 2006, 03:10:54 PM
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so, what are the base archtypes going to be?
Officer and a Gentalman.
Demolitions expert.
Scrounge.
Weapons specialist.
Repair and Maintaince.
Pilot/Driver
what else?
-RuskiFace the Pirate
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Sniper.
Scout. (hidey-sneaky)
Medic.
Spy? (british intelligence?)
-kv
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Okay, so with thoes classes in mind, what sort of 'runs' are the joint forces going to want them to do?
break into a secure compound and knock off some high and mighty warlord?
-RuskiFace the Pirate
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gunner (tank/plane)
Paratrooper
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thoes work too. you can probibly get enough skills to spread it arround and be genericly good at a couple of things.
the good Soviet Doctor who use to drive a truck...
would have to have like a missing leg or something to make up for the colledge educated edge, and resources would be low (russian army and all that) was educated in camberidge, and knows several languages, german, english, and russian, allong with latin...
Dosn't know anyone here though. he was the only survivor from a forward raid. his leg got shot off, and as a dark secret, he's not looking forward to going home, because it's his fault the group bit the big one.
can scrounge 1 for medical materials 4
Drive1 Truck3
Doctor3Firstaid5
Stealth3
Guns3
...
something like that.
-RuskiFace the Pirate
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Well, any BlackOps WWII general would have a group that works well together do any number of missions. Maybe an extraction of a scientist from Nazi-occupied base. Not like there were any lack of those.
Maybe an assassination of a Czeck official who was unstabalizing the region around Turkey. Or a similar mission in Egypt or Italy. Or hell, even in ye Olde Germany.
Of course, there's always the red herring of "The Plot to Assassinat Hitler"
-kv
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Or how about smuggling intel/supplies to or from a resistance cell?
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yup. that's 'a milk run' hahahahaha
this would be like shadowrun, only there's not so much a chance of getting double crossed... as much. still have double agents and such, but at least you'll have someone to turn to if the crap hits the fan...
-RuskiFace the Pirate
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Yeah, as offical military, you could always just demand they turn you over to thier superiors.
Of course, they could just shoot you... that would suck.
-kv
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Yes, there's always SOME risk... but it would be less than life in the shadows.
-RuskiFace the Pirate
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Archtypes
The social engineer, who speaks the enemy langauge, can pose as an enemy officer, or act as distraction.
The Radio man. SO IMPORTANT, relay intelligence, call artillerists. Maybe not so good in a stealth mission, but calling reinforcements could help. Or "We need extraction! We're at (X,Y)! Etc. See Linguist below.
The scientific or political prisoner.
The combat engineer, builds bridges, bunkers, mans the radar, Etc.
The linguist. Read maps, interogate captured troops/civilians
And as for Assassinating Hitler, that only works if time travel is allowed. . .
Actually, that would be a fun mission too, despite the odds. . .
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a dark secret, he's not looking forward to going home, because it's his fault the group bit the big one.
Trust me, none of the soviet officers would've been looking much forward to going home. They were not treated kindly upon return.
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*whew* good.
my WW II history is a little on the 'weak' side... so this may not be historicly accurate... at all.
-RuskiFace the Pirate
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I'll loan you my military history book, so you can at least know some of the places and stuff.
Although I have reason to believe that we might be walking off the road map of history here.
-kv
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if by 'walking off the road map' you mean: 'the map caught on fire and it was for a diffrent place anyways' ... then yes. we will be walking off the map.
and if I have to read a RL history book to make up a run for something we spent less than an hour thinking about, you are going to need a diffrent GM.
-RuskiFace the Pirate
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Well, if we're going to play this as slightly AU, (basically the same, but our actions possibly changing something) you wouldn't need time travel for an assassination attempt against Hitler.
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Don't worry. If you need any real world reference, a thirty minute conversation with me should set you right. And I'm sure that I'm not the only history buff on this site, so you've got reinforcements.
Besides, messing a few things up keeps us guessing, keeps it fresh and interesting, so there you go. . .
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Oh, WWII was one of my favorite wars to study. There's a whole collection of TIME/LIFE books on WWII sitting on the shelf across from the comp at home.
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Yeah, me too- I especially liked Patton and the Pacific Theater (where my Grandpa served as a machine gunner's sharpshooter), althought having someone you care about and realize that a statistic like "only 1 out of 4 marines that landed on that meach survived" means that when my grandpa landed on that beach, pretty much everyone he knew died.
Kinda takes the 'glory' out of it. But I'm still interested to learn everything I can.
-kv
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My interests were mostly in the European theater.
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Still, survival rate over there wasn't great either.
But I think we are focusing on the European Theater for this- although it could be expanded later. (I wouldn't mind assassinating some high-ranking japanese officials in Manchuria, myself) but we're going to focus on Europe- not the African Campaigns.
-kv
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Just like in Shadowrun, the desert wars are just death fields.
No cover. Just lots of guys, guns, tanks, bombs, shells, and of course, the greatest and most lethal foe, dehydration and sun stroke. ..
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... Yea, I think im the single least qualified person to run that sorta campaign. everyone else who wants to play is a history major.
my area of expertease: computers, Won't even come into play for another hundred years or so.
Unless ya'll want to be running in a compleatly fictional universe, with very little relavance to our own, using a messed up version of SR3, I'm going to have to suggest someone else take the helm of this one...
-RuskiFace the Pirate
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what about a udt underwater dive team
or a windtalker
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Uhh... windtalkers were only used in the pacific, and this is WWII, so I don't think there actually were any divers...
I'm thinking World War II Europa style- with a small crack commando group sent after some of Hitler's agents in wartorn europe.
-kv
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There were divers during WWII, there was a daring raid by italian (I think) divers against british
warships in a harbor in northern afrika somewhere.
Wind talkers though...
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Windtalkers were navajo coders toward the end of the war in the pacific. The japanese kept breaking american codes, so they used a different language base, so the japanese codebreakers would have no idea how to crack it.
But we're not going to be at the end of the war- and we're not going to be in the pacific.
-kv
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Also, their security clearance was... rather nasty.