Shadowrun Pub

Shadowrun RPG => SR3 (Shadowrun 3rd Edition) General Discussion => Topic started by: kv on December 12, 2007, 12:53:13 PM

Title: Cheat Sheets
Post by: kv on December 12, 2007, 12:53:13 PM
Hey, I have a group of newer runners that I'm trying to teach the rules too, and... well, it's hard to keep track of everything for every possibility. This last time, I had guys wanting to play a mage and a decker, and while I had done magic with them before, this is one of those guys who needs to know all the rules so that he can min-max his character. If I don't teach him all the rules, he thinks everything I haven't taught him is a huge loophole, and looks to exploit it.

I have a handle on magic, but with this guy, I need a distilled rulesheet- some sort of cheatsheet for magic. Gabe sent me one that had all the spells, and that's a big help, but I was curious if anyone had something for summoning (stats for the spirits, and all that).

As for the guy who wanted to play a decker, I just had to tell him no. We were already sitting down to play, and if he had mentioned it before then, I would have thrown him a rulebook and told him to read it over and then I would talk over the rules with him. But he ended up playing a street sam instead. I'm okay with that. Does anyone have a cheat sheet for decking (and the matrix in general)? I don't need to know the stuff for programming or burning chips, just the basic programs, what programs help with what, and what to roll.

I appreciate it, chummers. Oh, and this is all for 3rd edition, by the way. I already have cheat sheets for 4th edition, but they don't help me so much here.

  -kv
Title: Re: Cheat Sheets
Post by: ROOTless on December 12, 2007, 01:41:08 PM
An associate of mine was working on a program that took care of decking.
You put your character in (beforehand) and told it what you wanted to do, and it took care of the rules bit.
Don't think he ever finished it though.
Title: Re: Cheat Sheets
Post by: kv on December 12, 2007, 04:32:49 PM
What language was he writing the program in? Maybe I could steal the code?

  -kv
Title: Re: Cheat Sheets
Post by: ROOTless on December 13, 2007, 03:36:34 AM
i'd have to ask.

perl maybe
Title: Re: Cheat Sheets
Post by: kv on December 13, 2007, 11:38:15 AM
Hmmm... I don't know perl scripts. Oh well, I'll figure something out. I think I have a buddy who knows them, though, so I'll see what I can do.

Please, ask, and let me know if I can steal someone's source code.

  -kv
Title: Re: Cheat Sheets
Post by: ROOTless on December 15, 2007, 07:36:51 AM
it looks like we might be re-incarnating the project.
This time in Java.

Got any good ideas for a name?
Title: Re: Cheat Sheets
Post by: Gilliam on December 15, 2007, 10:20:23 AM
Deck-Tastic Calculator

Simple-Deck

'Trix-Bot 2063

Sim-Sim

Bit-Byte
Title: Re: Cheat Sheets
Post by: kv on December 15, 2007, 10:34:32 AM
Matrix Calculator
Node Operator
Decker's Little Buddy

  -kv
Title: Re: Cheat Sheets
Post by: ROOTless on December 15, 2007, 01:40:35 PM
Suggested for Sourceforge as 'Grid Guide Protocols'.
Yes, that's a veiled GOD referance.

it's not approved yet, mind you.
Title: Re: Cheat Sheets
Post by: ROOTless on December 18, 2007, 02:21:36 PM
http://sourceforge.net/projects/gridguide/
Title: Re: Cheat Sheets
Post by: kv on December 18, 2007, 06:57:42 PM
Very cool. So we just watch there for updates?

  -kv
Title: Re: Cheat Sheets
Post by: ROOTless on December 19, 2007, 12:26:38 AM
Basically, yeah.
Don't expect anything for the first bit of time though. ;)