Shadowrun Pub

Shadowrun Games => Shadowrun Online => Topic started by: kv on July 23, 2012, 11:31:15 AM

Title: Shadowrun Online
Post by: kv on July 23, 2012, 11:31:15 AM
A few people had mentioned that they had an interest in Shadowrun, but hadn't gotten the chance to invest in Shadowrun Returns over on Kickstarter.

Lucky for you, there are always new opportunities for those people looking for them; one of the partners of Shadowrun.com has launched a Kickstarter campaign for their game as well (after a gentlemen's agreement with the boys and girls at Hare Brained Schemes not to post the campaign at the same time as the SR:R campaign).

You can check it out here: http://www.kickstarter.com/projects/1964352341/shadowrun-online?ref=search

Please do, donate, and tell your friends!

  - kv
Title: Re: Shadowrun Online
Post by: kv on July 25, 2012, 11:29:25 PM
I just found this, and I thought it would be cool to share:

Youtube video of beta gameplay (http://www.youtube.com/watch?v=qqasuMp0iP4)

If that doesn't work, the link is www.youtube.com/watch?v=qqasuMp0iP4

Enjoy!

  - Logain
Title: Re: Shadowrun Online
Post by: kv on August 02, 2012, 11:25:45 AM
For those of you whose predilections include the occasional D&D game, here's a kickstarter that covers minis!

http://www.kickstarter.com/projects/1513061270/reaper-miniatures-bones-an-evolution-of-gaming-min?ref=live
Title: Re: Shadowrun Online
Post by: kv on August 04, 2012, 09:58:13 PM
Here's some Shadowrun-style techno/industrial, if you please:

http://soundcloud.com/waltermachado/sets/shadowrun/

  - kv
Title: Re: Shadowrun Online
Post by: kv on August 13, 2012, 11:26:45 AM
I know I mentioned it before, but there's just one day left on the fundraising, and I'd really appreciate it if you could take another look at the project and see if you could contribute.

You've spent $60 on worse games, I'm sure.

  - kv
Title: Re: Shadowrun Online
Post by: kv on August 14, 2012, 07:38:40 AM
Shadowrun Online got funded!

As of right now (7:37am, PST) they're sitting at $505,238

Which means that Shadowrun Online will eventually be a game, and I'd be happy to run around with any of your chummers.

Sorry about being a rusty gate about this one, the idea of playing Shadowrun with my peeps online really appeals to me, and since I've tried it before with paying monthly and it was very expensive for a sometimes-happening (Ruski and I both bought Star Wars Old Republic, paid for three months of subscription, and got to play together a total of four times), this system really appeals to me.

Anyway, I'll shut up about kickstarter stuff in the future, I'm just excited I got to be a part of this (and SR:R).

  - kv
Title: Re: Shadowrun Online
Post by: kv on August 15, 2012, 11:21:37 AM
Final count: $558,863

:D

http://www.kickstarter.com/projects/1964352341/shadowrun-online/posts/282597

I'll shut up now, and look forward to my Shadowrun games.

  - kv
Title: Re: Shadowrun Online
Post by: bull30548 on August 16, 2012, 06:34:38 PM
So we team Pub chummers met over a mug a beer and got it in our heads we could be runners?  If the magic system isn't overly complicated I will do a shaman a mighty dark goddess shaman moohahahahaha!!!!!
Title: Re: Shadowrun Online
Post by: Ingo Monk on August 17, 2012, 11:16:14 AM
Isn't this based on the 4th Edition universe (2070+)? 
Title: Re: Shadowrun Online
Post by: kv on August 18, 2012, 10:17:12 PM
Yeah, Shadowrun Online uses the current date/time (2072, if I'm remembering correctly), and the game will be available both as a campaign book (hard copy and pdf), and as the game itself. The company will also be coordinating with Catalyst to see the events from the MMO affect the game timeline- so if runners the world over manage to take apart Horizon or ARES, that will be reflected in the storyline of the game universe, going forward.

There are also supposed to be tie-ins between SR:R and SR:O, so it will be really interesting to see what happens in the next year or so. :D

  - kv
Title: Re: Shadowrun Online
Post by: bull30548 on August 19, 2012, 06:33:37 AM
Oh and missions are going to start being based on runs that players do.  Actually to be honest this game reminds me a lot of Neverwinter Nights 2 where you could recruit multiple henchmen.  Way I understand it is you are a runner but you don't run alone you collect other runners to go with you on the runs.  You control their actions but except for your runner I don't think you create the other runners they are NPC's.  However don't think that just because you have a decker a mage and a street samurai that they are going to be exactly like my decker, mage and street samurai.  Also apparently they are adding the aspect of legwork into the game so you aren't just going to run up to a fixer go run me and off you go blowing holes in an Ares facility.  No you are going to have to do recon gather info and perhaps even find where the facility is located.  So the game is going to incorporate a lot of the rules (and maybe advanced rules) of SR4A.  I can't wait.
Title: Re: Shadowrun Online
Post by: Capt_North on October 02, 2012, 10:58:49 PM
ok, im a little confused, and thats bad since i did a 60 pledge on returns.. But i thought returns was suppose to be an online game..?  did i misread some type, or did things get changed up or what?
Title: Re: Shadowrun Online
Post by: kv on October 02, 2012, 11:50:35 PM
Could be a little from column A, a little from column B.

Originally, Shadowrun: Returns was supposed to be an online server that let you play with your friends. It got pared down to a single-player campaign that will have a rich development, and user-created content, so you'll be able to play your friend's missions, and they'll be able to play yours. Just not together, unless you do a voip session (I recommend Ventrillo) and play at the same time.

I like the idea of Shadowrun Online because it will allow me to play (for free... mostly) with my brothers and friends.

  - kv
Title: Re: Shadowrun Online
Post by: bull30548 on October 03, 2012, 04:27:42 PM
But not us on here cause we are just banes to his existence most of the time.  Ruski might be his friend and I think he said he actually knows Yogi.
Title: Re: Shadowrun Online
Post by: kv on October 03, 2012, 05:10:24 PM
Ruski is my real-life brother. I know BulletSponge in real life as well, but I have lots of online friends, and if you guys are willing to put up with me, I'm more than happy to play with you.

  - kv
Title: Re: Shadowrun Online
Post by: Capt_North on October 05, 2012, 04:31:36 AM
hehe, I'd be happy to play!

Though, will admit im a little miffed bout the sudden change.. But then again, better then them trying to bite off more then they could chew and coming up with junk...
Title: Re: Shadowrun Online
Post by: bull30548 on October 13, 2012, 03:55:15 PM
So do they have a timeline for when they expect to get this game out?  I know they just got funding and started development but just wondering if they are saying next year or 2014?  Also I hope that they can get some outside help like Firaxis.  I have been playing the tar out of XCOM: EU and if what Cliffhanger has been posting is still what going to be produced I can see them being pretty helpful.  I do hope that they don't make the mistake a lot of people are complaining about with XCOM.  It was a complaint that developed after the demo.  People heard  the voice acting and said they all sounded American even though a lot of them were supposed to be from other countries.  I do hope that they get multiple voices with different accents.
Title: Re: Shadowrun Online
Post by: kv on October 14, 2012, 07:48:27 PM
Seeing as how the company is based in Germany (and the CEO stopped doing the videos because people were having trouble with his accent), I don't think they'll have problems with finding accents.

  - kv
Title: Re: Shadowrun Online
Post by: Ingo Monk on January 02, 2013, 05:44:30 PM
I was looking at donating via paypal for SR:O and discovered they have 2 subscription models. 

Model 1 (a.k.a. Campaign Model):
Up Front Cost:
$30
Additional Costs: Expansion packs
Notes: Once you initially buy the game you can play without incurring any additional costs.  Once they come out with expansion packs (new cities, runs/missions, etc.) you'll have to purchase those packs to play that content.

Model 2 (a.k.a. Free to Play Model):
Up Front Cost: $0
Additional Costs: Micro-transactions/Premium Subscription
Notes: Create an account for free and play.  The difference here is that if you want to buy in game items it'll cost you real money.  I haven't found any further details as to if it is all items (which would be ridiculous) or just the better items.  They also haven't detailed the costs.  I assume that the expansion packs for the first model will also be available in this model, but I haven't found whether they will cost anything.  Premium subscriptions are available so you gain money, reputation, and karma faster.

I play Planetside 2, which is also free to play with micro transactions.  The costs are generally from $2.50 to $7.00 for guns/equipment.  To buy them you convert you money to "station cash" to be used in game.  Every now and then station cash goes on sale for 2 to 1 or rarely 3 to 1 so potentially that $2.50 gun costs $0.83 and that $7.00 gun costs $2.33.  Anyway, I'm curious as to how SR:O micro transactions are going to run.  They could add a cost to everything, but make things as little as $0.50 (or even less), or they could have most things available for in game money and certain "premium" guns/equipment cost real money.  Who knows, but I think they're going in the right direction by having 2 models to cater to what gamers are looking for.  They can make plenty of money off of the free-to-play micro-transaction server and still over other gamers the pure play style of the campaign server.

My question to you all: which version do you plan to play?
Title: Re: Shadowrun Online
Post by: bull30548 on January 03, 2013, 08:47:36 AM
Model one if I can afford it.
Title: Re: Shadowrun Online
Post by: kv on January 03, 2013, 10:26:00 AM
I'm actually planning to have an account on both servers. I think that's an option, right? With the Kickstarter backing, I get the first three expansions free, as well as the initial release, and some other cool stuff.

Because I'm cool like that.

But I want to have a couple characters on the free server as well, to play with friends and have a general good time with friends, pubbers, and people who don't want to invest the money in it.

  - kv
Title: Re: Shadowrun Online
Post by: bull30548 on January 04, 2013, 09:50:00 AM
See I was worried this is what was going to happen.  People find out they can gun for a Big Ten and they aim for the one that is owned by a Dragon.  There are reasons why this is a bad idea:  1) Like Aztechnology S-K is supportive of a nation's development 2) The dragons are on the verge of going to war with each other over the next drop of the hat.  If Lowfyr is left in a weakened state it could cause a major shift in the balance of power with dragons and then that shift will most likely be reflected back in the real world and 3) Dragons like poking sticks at each other sometimes those sticks are runners but any runners that go out of their way to target a dragon probably going to have the wrath of multiple dragons brought down on them.  What happens if the overzealous ones go to far and instead of stopping at the S-K tag Lowfyr?  World War D folks and it going to be hell on shadowrunners.

See that why I want to slap around someone that has had it for a long time coming.  Mitsuhama is the one I would like to lay the smackdown on.  They have been pulling stunts for EDITIONS (lol) they had a hand in Fuji collapse and build up of Cross with which to irritate Ares (or more specifically Damien Knight) and the most recent their involvement of poking sharp pointy things into technomancers. 
Title: Re: Shadowrun Online
Post by: kv on January 04, 2013, 10:39:52 AM
Yeah, but there's no good Megacorporation. They all exploit governments and legal loopholes to do whatever they want. I mean, if you took down ARES, good luck UCAS. If you nailed one of the Japancorps, they'd be hurting in ShinNippon.

I'd be okay with Horizon taking a dive, but I have a soft spot for the AmeriCorps (being a SINless UCAS citizen, emigrated from CalFree to PCC)- mainly Novatech and ARES. EVO is considered the 'good corp' but only because most people don't seem to get that a big free spirit isn't much better at the helm than a great dragon.

I'm curious to see what happens, with a bunch of runners going every which way to try and bring down their corp flavor of choice, and who actually falls.

  - kv
Title: Re: Shadowrun Online
Post by: Ruski on January 04, 2013, 12:18:27 PM
I think azland would actually be better without aztechnology... even with the devistating loss of stuffer shacks to the world.
Title: Re: Shadowrun Online
Post by: bull30548 on January 04, 2013, 03:55:16 PM
Actually I be for dropping Aztech like a hot rock if it wasn't for the second thing that would happen if it dropped off the face of the planet.  Amazonia would take over Azland in a heartbeat just for what they been doing.  And I don't know jack about that country except that Arca (my fave character) went head to head with them.  They were the big bad in the shadows that gave us tons of headaches.
Title: Re: Shadowrun Online
Post by: kv on January 04, 2013, 05:04:12 PM
No Stuffer Shack??!?!?! Where would people go to 'houseclean' local gangers?

  - kv
Title: Re: Shadowrun Online
Post by: Ruski on January 04, 2013, 05:44:40 PM
McHews?
Title: Re: Shadowrun Online
Post by: kv on January 04, 2013, 09:25:49 PM
But I can't steal a freezer full of frozen soy-rittos after ganking a bunch of gangers and stripping their corpses for spare nuyen before running back to my doss. How am I supposed to make ends meet between runs?

  - kv
Title: Re: Shadowrun Online
Post by: Ruski on January 04, 2013, 10:41:26 PM
"Its 2am, and you need a new burner phone, having just smashed your comlink and tossed it in a dumpster. The cold blue lights from a 24-7 radio-hut beacons from the darkness...
Title: Re: Shadowrun Online
Post by: bull30548 on January 09, 2013, 09:39:55 AM
So somebody has set up a voting scheme to see what corporation might get hit or protected by runners in SRO.  So far it not surprising who in the running for likely targets Aztechnology, Horizon, Mitsuhama and Saeder Krupp.  These have the most negative votes (votes over one at this point) but SK is at the head with having the most necative votes of three and no positives.  The thing that is making me giggle is the fact people are going on and on about how this will work and that and I am just sitting here going.  "They haven't even come out with the rule set they are basing the game on.  How should they know?"  Right now I think they are probably still in the engine design phase and playtesting before they start applying the 'rules' or physics to the game.  I just find it funny so many folks are like "Don't do that do this or Do this for the love of god and not like so and so in this mmo."  SRO is a pretty unique mmo in my opinion I think we will see more similarities from games like the nex XCOM and League of legends than we will from WoW or Planetside 2. 
Title: Re: Shadowrun Online
Post by: kv on January 09, 2013, 10:15:13 AM
They're supposed to be basing it on 4th edition, and the early talks were that it would include a complete character builder program- so you could actually make a full Shadowrun character for the game that you could use in a tabletop session. Which is also why I'm excited about the storyline of the game becoming a campaign for the tabletop.

  - kv
Title: Re: Shadowrun Online
Post by: bull30548 on January 09, 2013, 11:10:04 AM
It is in the Year of Shadowrun announcement that SRO is going to be using 5th edition ruleset.  That way they can support both the online and campaign without having to make any rule changes between the 2 editions.

Quote
"Being part of the greatest revival and expansion the world of Shadowrun has ever seen is a dream come true. Working with Catalyst allows us to weave both our stories together and now also create Shadowrun Online as the first Shadowrun 5 ready computer game, so players will feel right at home! Being able to enjoy your game with your friends—or even find new people to play with—is the unique opportunity provided by an online game and we are very excited to be able to do just that for Shadowrun,” said Jan Wagner, Managing Director of Cliffhanger Productions.

So there you go sorry KV we will have to get used to the 5th edition sooner or later.  I still vote for later just cause we don't know when SRO is going to come out.
Title: Re: Shadowrun Online
Post by: kv on January 12, 2013, 08:00:57 AM
According to initial project estimates, it's supposed to be out later this year. Although if the game is set up for 5th edition Shadowrun, I guess I will be getting used to it sooner rather than later.

  -kv
Title: Re: Shadowrun Online
Post by: bull30548 on January 12, 2013, 09:31:06 AM
Well a lot of folks are hoping that 5th edition going to be more like 4.75 edition.  Instead of a complete rehashing of the rules they just going to streamline matrix rules and maybe introduce some new items but not change anything major.  Sort of like they did with the 20th anniversary edition.  At least that is what I am reading on the shadowrun.com forums.  I haven't hit the shadowrun4.com (catalyst's site) to see what they are saying.  In fact I am surprised it is still up and am wondering if it is going to come down?
Title: Re: Shadowrun Online
Post by: kv on January 12, 2013, 10:35:01 AM
I think the intention is to have the main sites (Hairbrained Schemes, Shadowrun Online, and Catlyst RPG) and then have them cross-post news and stuff to the Shadowrun.com site.

Basically, if there's any rumor, it's going to wind up on Shadowrun.com, which is nice, although I still search the dumpshock archives when I need an answer on rules and errata for SR4.

  -kv
Title: Re: Shadowrun Online
Post by: bull30548 on January 12, 2013, 11:11:17 AM
Somebody going to have to teach me how to use Dumpshock then cause I go to that site sometimes and just leave confused.  Oh there a new post up from Jackpointer it a little too vague for my liking. 

http://www.shadowrun.com/2070/2013/01/11/farewell-to-scott-schletz-aka-wolf/

I can't figure out if it is a spirit possession, a shedim, or perhaps a sprite or AI that gone way off script?
Title: Re: Shadowrun Online
Post by: kv on January 12, 2013, 12:58:09 PM
... I just google a rules question, and it usually comes up on the Dumpshock archives as a bunch of people argue about it.

Is Dumpshock still active at all?

  - kv
Title: Re: Shadowrun Online
Post by: NeoPaladin on January 21, 2013, 10:29:10 AM
No idea. I backed both though (Returns and Online). I was dropping by to see if anybody here was spending time on their forums. If not, we should totally go invade because we are one of the oldest constantly running shadowrun communities on the web.

Hi guys!
Title: Re: Shadowrun Online
Post by: bull30548 on January 21, 2013, 03:51:34 PM
I surf both the RPG catalyst website and forums and the Universe forums.  I is alreaedy in their base stealing their womans. moohahaha
Title: Re: Shadowrun Online
Post by: Ruski on January 30, 2013, 01:46:47 PM
really? Hmm... dumpshock... and... yea, I guess you are right. I started surfing here in 1998. Long time ago.
-Ruski
Title: Re: Shadowrun Online
Post by: bull30548 on January 30, 2013, 06:44:02 PM
Is Dumpshock really doing anything anymore?  I mean I thought I remember that they were talking about merging with the Shadowrun Universe Forums since they (as far as I know) the oldest SR website out there.  I mean these guys have info from both Earthdawn Source material that links into the Shadowrun storyline.  I found out from them from the person who fondly referred to himself as Fasa's Bitch. lol  I only go there every once in a while.
Title: Re: Shadowrun Online
Post by: kv on February 04, 2013, 02:49:53 PM
I've found that if I have any rules questions for Shadowrun 4th Edition, I can usually find the answer using a google search of dumpshock to find a thread where people have discussed the merits and flaws of such a design, and usually cited specific rules to get to those conclusions. :D

  - kv
Title: Re: Shadowrun Online
Post by: kv on April 29, 2013, 11:36:49 PM
Here's the alpha gameplay footage for Shadowrun online- more neon, less gutterpunk.

http://www.youtube.com/watch?v=usEqO-jyahg

Apparently it'll be using 5th edition rules, but I'm okay with that.

  - kv
Title: Re: Shadowrun Online
Post by: bull30548 on September 20, 2013, 04:56:48 AM
Good News / Bad News time

http://www.shadowrun.com/shadowrun-online/2013/09/20/status-update/

I get it I really do and I will be honest part of me is happy about this but part of me is worried.  Notice they said they just had content control which makes me think they do not have release control.  Which means it probably will be not be their decision when to get the game released now.  That disappoints and worries me a good bit honestly and I don't know if the reaction going to be all that positive in the community (especially Kickstarters) who invested a lot of money into this games development with the understanding they would see the game this year.  As I said I am happy because I am taking that means that donations are going to stay open longer.  Which means I can delay making a donation which I can ill afford now due to the fact that I just had to get 2 new tires  :P.  Ah, well I knew something was up when they hadn't updated the site since GenCon.
Title: Re: Shadowrun Online
Post by: bull30548 on March 31, 2014, 11:20:08 AM
IT'S HERE!!!!! It is on STEAM as an Alpha and you can purchase it on Steam with three different versions.  A basic, deluxe, and uber edition which is also discounted by 30%.  This is just some gameplay right now no character creation or anything much.  No idea what the time line is to get the full game out.  Just sharing...
Title: Re: Shadowrun Online
Post by: kv on April 06, 2014, 06:49:21 PM
Yeah, I played the intro missions on steam the other day- I got fragged up in the organ leggers, but I haven't had a chance to sit down and replay it.

There are like four missions, and so far they're fun. I'm interested in seeing where the game goes from here.

  - kv