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Author Topic: Cool website and gun stuff!  (Read 17779 times)

Ruski

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Re:Cool website and gun stuff!
« Reply #30 on: February 10, 2006, 03:01:44 PM »

Yea. I'd let it work too.

-RuskiFace the Pirate
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Gabriel

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Re:Cool website and gun stuff!
« Reply #31 on: February 13, 2006, 06:01:55 AM »

I would agree on a case to case basis. No matter what, NO ONE is getting to enchant a a car as a focus without monolithic penalties. By the same token, you aren't going to see anyone running around with a circuit board turned into Boot Intelligence focus either. Pieces of refined metals and bits of something that has cause you personal harm, yes, I can see those working just fine. But highly refined chemicals, or highly complex tech, not on your life. That goes against everything the rules were written for. No magical guns, cars, cybernetics, etc.

Gabriel
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We do not choose this life. We do not enjoy this life. We simply live this life. Because sometimes, even the shadows need their heroes.

Ruski

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Re:Cool website and gun stuff!
« Reply #32 on: February 13, 2006, 08:29:57 AM »

awww... no magical guns? how sad!

oh well. Neil the Orc Barbarian once had to fight a magical gunman.

-RuskiFace the Pirate
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Gabriel

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Re:Cool website and gun stuff!
« Reply #33 on: February 13, 2006, 09:45:27 AM »

Well, if Niel foguth him, then it had to be real. :P

Gabriel
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Ruski

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Re:Cool website and gun stuff!
« Reply #34 on: February 13, 2006, 09:54:03 AM »

Yea! I got his autograph at disneyland once.

-RuskiFace the Pirate
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Gabriel

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Re:Cool website and gun stuff!
« Reply #35 on: February 13, 2006, 10:43:57 AM »

Yeah, and Karl Kombatmage is my cousin. ;)

Gabriel
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Ruski

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Re:Cool website and gun stuff!
« Reply #36 on: February 13, 2006, 10:58:19 AM »

no, he was hanging out with 'the biggest mermaid' on one of the floats, smoking, and he signed my book-thingie.

-RuskiFace the Pirate
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Gabriel

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Re:Cool website and gun stuff!
« Reply #37 on: February 13, 2006, 11:55:52 AM »

At virtual-world Disney??? Chummer, that was frame and you know it.

Gabriel
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Ruski

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Re:Cool website and gun stuff!
« Reply #38 on: February 13, 2006, 01:28:17 PM »

*shrug* perhaps. but still. it's closer than most people have gotten to him.

-RuskiFace the Pirate
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Retread

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Re:Cool website and gun stuff!
« Reply #39 on: February 14, 2006, 07:10:41 AM »

Depends on what kind of car we're talking about here, Gabe. Looking at it realistically, if you pulled all the fluids out of a 1957 Chevy Coupe, it would have a relatively low enchanting difficulty because it doesn't use any computers, or high tech alloys or any of that jazz. So it's target number to enchant would be relatively low. Additionally, if the character wanted to blow 600,000 nuyen on Orichalcum to lower the target number then let them, it's their money. There's nothing that says you can't have an enchanted car in the canon. In fact, the original SR 3 book said that foci can be dual-purposed, and they give an example of a focus that's also a radio. Just don't expect to get the virgin materials and hand-made telesma bonuses when you make your Car Familiar.
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Gabriel

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Re:Cool website and gun stuff!
« Reply #40 on: February 14, 2006, 07:26:21 AM »

Sorry, but anything as complex as a car will have an astronomical Target Number on it. There are FAR too many components, and too much processing to be considered non-refined or low-tech. Object resistance on a car is what, 8, 10, something like that? So that Tn for the enchanting will be equally as high. Now considering that the car will need to use fluids as part of its normal opperations, those would need to be present during the enchanting. You could probably change out the fluids as normally once the car is enchanted, but they would have to be there at first. Doing it any other way would be like enchanting ONLY the sword blade and leaving off the hilt and pommel. Then saying that the PC could attach that blade to a hilt and pommel and have an enchanted sword. Nope.

And as with everything else, game balance needs to be observed. They never say youCAN'T enchant a car, just that it would be monumentally difficult. And I agree. Letting a PC drop the TN's to do this is flirting with game imbalance in a very real and dangerous sense.

Gabriel
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AJStarhiker

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Re:Cool website and gun stuff!
« Reply #41 on: February 14, 2006, 08:03:55 AM »

What about enchanting a component of the car?  Ie, the steering wheel with some kind of reaction bonus?
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Retread

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Re:Cool website and gun stuff!
« Reply #42 on: February 14, 2006, 08:53:22 AM »

The rules are pretty clear here, if you add enough Orichalcum you can enchant anything, a barrel of toxic waste even. The reason you don't see this is because it's just too damn expensive. But if the player has 600 large then they should be able to spend it as they see fit. If you spent 880,000 nuyen on 10 units of Orichalcum, then you could feasibly negate the Object Resistance Rating of the car. Of course, why would you spend that much money on something like that. Anything can be enchanted, anything, just like you can ward anything, or cast a spell on anything, you just have to deal with the penalties involved. Fortunately, if this particular stick bothers you, you can feel relieved to know most players never play magic-users, let alone use enchanting to any effect.
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"Why do I care? Personally, I think everyone smells a little bit better when their flesh is smouldering..."    ---Dros, Vindictive Fire Mage

AJStarhiker

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Re:Cool website and gun stuff!
« Reply #43 on: February 14, 2006, 08:54:43 AM »

I play magic users, but they're all adepts.  Little different from playing a mage
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Re:Cool website and gun stuff!
« Reply #44 on: February 14, 2006, 08:55:32 AM »

Handy part about that is that an adept can use enchanting.
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"Why do I care? Personally, I think everyone smells a little bit better when their flesh is smouldering..."    ---Dros, Vindictive Fire Mage
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