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Author Topic: Spells at Sea  (Read 16839 times)

Retread

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Re:Spells at Sea
« Reply #60 on: February 27, 2006, 02:47:27 PM »

Lil' Sista?

Midget Porn is scary, perhaps use an illusion spell to make a boat full of midget prostitutes?
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"Why do I care? Personally, I think everyone smells a little bit better when their flesh is smouldering..."    ---Dros, Vindictive Fire Mage

Ruski

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Re:Spells at Sea
« Reply #61 on: February 27, 2006, 02:52:18 PM »

that's an awfull lot of desease crammed into a small space...

-RuskiFace the Pirate
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Retread

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Re:Spells at Sea
« Reply #62 on: February 27, 2006, 07:10:34 PM »

An illusory space, mind you. So technically, it's an awful lot of hypothetical disease crammed into space occupied by nothing...
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"Why do I care? Personally, I think everyone smells a little bit better when their flesh is smouldering..."    ---Dros, Vindictive Fire Mage

Ruski

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Re:Spells at Sea
« Reply #63 on: February 28, 2006, 07:49:43 AM »

but you could add olfactory senses to the illusion...

yuck!

-RuskiFace the Pirate
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AJStarhiker

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Re:Spells at Sea
« Reply #64 on: February 28, 2006, 07:50:45 AM »

Yeesh.  That could get pretty nasty fast.
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kv

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Re:Spells at Sea
« Reply #65 on: February 28, 2006, 09:43:34 AM »

It already did, sister. It already did.

 :-X

  -kv
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AJStarhiker

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Re:Spells at Sea
« Reply #66 on: February 28, 2006, 11:18:57 AM »

...
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Gabriel

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Re:Spells at Sea
« Reply #67 on: February 28, 2006, 01:24:32 PM »

Only so I could watch the flying monkies!!! ;)

Gabriel
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AJStarhiker

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Re:Spells at Sea
« Reply #68 on: February 28, 2006, 01:41:54 PM »

Weren't they a motorcycle gang or something in The Wiz?
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Gabriel

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Re:Spells at Sea
« Reply #69 on: February 28, 2006, 01:47:16 PM »

I'm not sure, but I bet they could toss a nasty mana-bolt while sailing on a scooner.

Gabriel, Arch-Duke of Getting Back on Topic ;D
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AJStarhiker

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Re:Spells at Sea
« Reply #70 on: February 28, 2006, 02:22:26 PM »

Think they use levitation to help them stay aloft?
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Ruski

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Re:Spells at Sea
« Reply #71 on: February 28, 2006, 04:01:57 PM »

levitation and a wind spell?

-RuskiFace the Pirate
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Gabriel

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Re:Spells at Sea
« Reply #72 on: March 01, 2006, 06:22:16 AM »

Possibly a bound air spirit, but that would be the "long way" around that problem.

Gabriel
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Retread

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Re:Spells at Sea
« Reply #73 on: March 01, 2006, 06:39:03 AM »

I don't know, it only takes one complex action and one simple action to summon and command a nature spirit. While it takes two complex actions to cast two spells. That is unless you cast both and split your dice.
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"Why do I care? Personally, I think everyone smells a little bit better when their flesh is smouldering..."    ---Dros, Vindictive Fire Mage

Ruski

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Re:Spells at Sea
« Reply #74 on: March 01, 2006, 08:37:34 AM »

ohh... dice splitting... now that's a good way to get in trouble fast.

-RuskiFace the Pirate
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