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Author Topic: Magic Rules  (Read 26606 times)

Retread

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Re:Magic Rules
« Reply #45 on: May 07, 2006, 09:07:09 PM »

This includes bug spirits, some of which also have hardened armor, meaning they can take a tank shell unfazed.
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Gabriel

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Re:Magic Rules
« Reply #46 on: May 08, 2006, 05:56:37 AM »

If I'm not mistaken, the immunity to normal weapons doe snot affect the adjusted power of the weapon. So a force 4 City Spirit would just shrug off an 8M sword thrust, but would have to roll dice if you dikoted the sword, increasing the power to 10M. It's not much, but it is a bit. Also, doesn't this apply to burst-fire and full-automatic wepons fire? A 9M gun firing on Burst would jump to a 12S (I think, I haven't had any coffe yet) thus, leaving the City Spirit to roll against a 4S wound. Again, please correct me if I'm wrong here.

Gabriel
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kv

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Re:Magic Rules
« Reply #47 on: May 08, 2006, 09:32:43 AM »

So it lowers the power of the attack, as opposed to staging down the damage?

In the Bug City book, a cockroach spirit is listed as having a certain armor, and I'm pretty sure it wasn't equal to twice it's essence.

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Re:Magic Rules
« Reply #48 on: May 08, 2006, 10:36:42 AM »

Bug City is a very old book.

Also, if it's a bug spirit, it may well have been a fleshform wearing an armor jacket (or whatever).
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Re:Magic Rules
« Reply #49 on: May 08, 2006, 10:39:27 AM »

This includes bug spirits, some of which also have hardened armor, meaning they can take a tank shell unfazed.

Where did you find this Retread?
It's not in my MitS, that I can find.
They get immunity to Normal Damage, but I can't find a referance that it should be hardened?
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kv

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Re:Magic Rules
« Reply #50 on: May 08, 2006, 11:10:29 AM »

Hmmm... so I guess that's 2nd Editon Bug Spirits.

But does the damage reduction work that way? Lowers the power? I was under the impression that it automatically staged down the damage one level, and never staged up... or something like that.

  -kv
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Gabriel

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Re:Magic Rules
« Reply #51 on: May 08, 2006, 11:40:52 AM »

Nope, the immunity subtracts straight of off the power.

Gabriel
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Retread

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Re:Magic Rules
« Reply #52 on: May 08, 2006, 03:50:45 PM »

Hrm... I don't have my MitS book handy, maybe that was in the Bug City book? Beetle spirits had hardened armor in 2nd edition.

Also, I think that the damage from burst fire doesn't count as the Immunity power is treated like hardened armor. That is to say, an 8M single fire wouldn't penetrate a force 4 spirit even in burst fire. Hardened Military grade armor is the same way, when the attack doesn't go over the armor rating when unmodified for burst fire, it has no effect the same way. If one bullet bounces off, they all do.

KV, you're thinking of vehicle armor. Vehicle armor stages normal non-vehicle damage down one level. Immunity from Normal Weapons acts as armor, meaning it reduces the power by twice its force. So a 10S attack would be a 2S attack. The spirit could resist all the damage easily if it blew its entire combat pool to do so. Body 4 + 4 combat pool.
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kv

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Re:Magic Rules
« Reply #53 on: May 08, 2006, 06:15:01 PM »

What about flechette?

  -kv
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Re:Magic Rules
« Reply #54 on: May 09, 2006, 02:18:42 AM »

Flechette is resisted using higher of (balistic armor) or (twice impact armor), isn't it?
That's 4xEssence.

Or think about it this way: You're shooting at a being composed of air and astral energies. How much do you think it'll be bothered by a gun shot? Also, I don't think the damaged is staed up, spirits are emminently armored targets.

Mind you, these answeres are interpretations. I don't recall having seen any official rules on the subject.
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Gabriel

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Re:Magic Rules
« Reply #55 on: May 09, 2006, 07:31:48 AM »

So far, I can't find anything about Immunity to Normal Weapons giving hardened armor benefits. So if that's the case, then the "up staging" due to burst and autofire seems to work on bugs. I guess they didn't bring the hardened armor rules over from 2nd edition. That kind of sucks. It makes bugs weaker than they were, which reduces the threat all around for those nasty little critters.

Gabriel
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Retread

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Re:Magic Rules
« Reply #56 on: May 12, 2006, 04:39:03 PM »

Well, moreover, a force 10 bug spirit is still very scary. Especially if it's that free Wasp spirit at the top of that tower in Chicago.
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mercy

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Re:Magic Rules
« Reply #57 on: May 12, 2006, 10:19:18 PM »

well if it was a ape spirt it would have to go to new york
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Retread

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Re:Magic Rules
« Reply #58 on: May 13, 2006, 07:56:18 PM »

An ape spirit, by contention would be a Greater Form Nature Spirit. These spirits take on the form of their summoner's totem or Idol (generally) Additionally, an Avatar could be an Ape spirit, but it would technically never do anything in the physical world.
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Gabriel

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Re:Magic Rules
« Reply #59 on: May 15, 2006, 06:26:19 AM »

Retread, you should be smacked for ruining such a sucinct one-line joke. Bad, BAD Retread!!!!

Gabriel
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