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Author Topic: Bounty Hunters  (Read 10119 times)

Retread

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Re:Bounty Hunters
« Reply #15 on: July 01, 2006, 09:04:10 AM »

Well, you'd probably need a myriad of other spells to do the trick too. But the Stasis spell would handle a majority of the work.
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"Why do I care? Personally, I think everyone smells a little bit better when their flesh is smouldering..."    ---Dros, Vindictive Fire Mage

mercy

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Re:Bounty Hunters
« Reply #16 on: August 08, 2006, 12:09:01 AM »

Eleana  if you ask Me adept is better way to go for one thing dont have to worry about setting of detecters 4 blocks away from all that chrome lol
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mercy

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Re:Bounty Hunters
« Reply #17 on: August 08, 2006, 12:09:55 AM »

or make a Mage/shamen that bounty hunts
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Gabriel

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Re:Bounty Hunters
« Reply #18 on: August 08, 2006, 05:18:44 AM »

If you decide to go with an awakened bounty-hunter, try a Dog shaman or even an idol-worshipping shaman aspected to Diana, goddes of the hunt. Those PC's get bonuses for detection spells, and taht will, after all, be your stok in trade. Also, it would be worth it to get a high Aura Reading score for purposes of finding clues based on assensing tests.

Gabriel
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Zone

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Re:Bounty Hunters
« Reply #19 on: August 10, 2006, 10:35:22 AM »

Any of the canid totems except maybe fox would work, they are all good hunters. Perhaps one of the felines would work well too, then you could play with the prey and do all sorts of Bruce Willisisms before you take 'em down - I'd reiterate here that DMSO is a good friend indeed - coupled with sneaky ways to administer, you could be a real GM pain in the ass  :D
« Last Edit: August 10, 2006, 10:36:03 AM by Zone »
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Gabriel

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Re:Bounty Hunters
« Reply #20 on: August 10, 2006, 10:57:07 AM »

DMSO is fine, but I still prefer Gamma-Scopolomine. You gotta love a paralytic that degrades into a mild truth serum when you can move again. Of course, it's on the expensive side, but hey, that's why you make the big bucks.

Gabriel
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Poison

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Re:Bounty Hunters
« Reply #21 on: August 15, 2006, 07:23:33 AM »

Awakened bounty hunters also have the advantage of being able to perform ritual sorcery to locate their target, if you have something to serve as the link.  You could also do more than just locate them that way, too  ;)
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Gabriel

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Re:Bounty Hunters
« Reply #22 on: August 15, 2006, 08:02:43 AM »

I hadn't thought about that, but that's a damn fine point. In fact, with a powerfull enough mind-affecting spell, that bounty-hunter could even have the mark come to him. That's a damn good idea for a PC, Poison. If I EVER get to actually play a game of SR (as opposed to running them) I may very well do just that.

Gabriel
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mercy

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Re:Bounty Hunters
« Reply #23 on: August 15, 2006, 01:27:06 PM »

I take it no one had considered the possiblity of a awaken bounty hunter
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Retread

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Re:Bounty Hunters
« Reply #24 on: September 02, 2006, 06:17:43 AM »

Keep in mind, Gabe, that a mind-control spell is illegal in the UCAS.
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mercy

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Re:Bounty Hunters
« Reply #25 on: September 05, 2006, 07:01:09 AM »

true but BH have traditionly had much greater latude in how the go about thier profession
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kv

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Re:Bounty Hunters
« Reply #26 on: September 05, 2006, 11:01:07 AM »

Yeah, but they still can't do anything illegal. They're allowed to pursue the suspect, but they're not legally allowed to torture people to find the person, and they can't murder to get what they want.

A bounty hunter using a mind control spell would very quickly find himself on the recieving end of a long-arm-of-the-law asskicking.

  -kv
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Gabriel

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Re:Bounty Hunters
« Reply #27 on: September 05, 2006, 11:58:47 AM »

Not entirely correct, Kid_Vid. A bounty-hunter, in real life, does not have to have a warrent to detain you, nor does he have the abide by the 4th ammendment restricting search and seizure. Boutny-hunters are only quasi-legal at all, being a hold-over from about 200 years ago when you had enormous tracts of land that didn't fall into any real juresdiction. In this day and age, they can get away with a lot that would get a police officer arrested for violations of constitutional law. However, I had forgotten about mid-effecting spells being illegal, which only makes sense. So any B-H using them would have to do so descretely and leave enough time fr the astral residue to wear off before turning the perp in.

Gabriel
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kv

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Re:Bounty Hunters
« Reply #28 on: September 05, 2006, 01:26:50 PM »

Well, there's a big difference between quasi-legal and totally illegal.

For instance, right here, today, it's illegal to murder someone.

It is okay to detain someone who's committed a crime (it's called a citizen's arrest- but you already knew that, being the son of a cop).

While they don't have to follow the letter of the law the same as a cop or federal agent, they do still have to follow the law.

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Gabriel

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Re:Bounty Hunters
« Reply #29 on: September 05, 2006, 01:37:53 PM »

Again, being a registered bounty hunter does give you leway to ignore certain laws and even constitutional jureisdictions. You CAN enter into a house with no legal cause or documentation. And a citizen's arrest is a bit different from being able to beat the drek out of someone and drag them (literally) to the nearest police station. Again, the guidlines and boundries are hazy for bounty hunters.

Gabriel
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We do not choose this life. We do not enjoy this life. We simply live this life. Because sometimes, even the shadows need their heroes.
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