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Author Topic: product List?  (Read 2882 times)

swirler

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product List?
« on: September 29, 2006, 01:57:55 PM »

anyone know of or have a good comprehensive product list for the Shadowrun stuff, old and new?
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Gabriel

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Re:product List?
« Reply #1 on: October 02, 2006, 10:24:21 AM »

You want a list of all SR products tht have been published? Damn, chummer that might take a while.

Gabriel
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kv

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Re:product List?
« Reply #2 on: October 02, 2006, 01:05:05 PM »

Well, the new 'official' books are a shorter list, but constantly growing.

http://www.shadowrunrpg.com/products/index.php <-- is Wizkid's official company list.

But that doesn't include old out of print first, second, and third edition books.

  -kv

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Retread

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Re:product List?
« Reply #3 on: October 02, 2006, 02:46:46 PM »

Amazon.com

Search for Shadowrun, I'm sure you'll find it :D
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swirler

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Re:product List?
« Reply #4 on: October 03, 2006, 12:25:23 PM »

This is one of the better things I've found so far.
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kv

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Re:product List?
« Reply #5 on: October 03, 2006, 12:49:47 PM »

Yup. That's one of the more complete lists that I've seen.

What about First Edition, though?

  -kv
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AJStarhiker

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Re:product List?
« Reply #6 on: October 28, 2006, 12:42:27 AM »

I don't know.  I found a 2 ed Grimoir at a silent auction.  picked it up for about $2 even though I don't even own the 2 ed core book.

I just wanted to be able to say I had it.
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Retread

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Re:product List?
« Reply #7 on: October 29, 2006, 07:17:26 PM »

I have an original 1st edition hardcover core book. Man, comparing 1st and 3rd edition is weird, really.

Back when spell drain was resisted with Force as the target number...
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Gabriel

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Re:product List?
« Reply #8 on: October 30, 2006, 05:58:40 AM »

Yeah, and you had all those freaky nodes and whatnot in the matrix runs. It was more realistic, but really, who could design a matrix system using that kind of material who wasn't a computer engineer.

Gabriel
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ROOTless

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Re:product List?
« Reply #9 on: October 30, 2006, 01:59:45 PM »

Funnily enough, I've been made to believe it was somewhat less realistic.
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kv

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Re:product List?
« Reply #10 on: October 31, 2006, 09:14:29 AM »

Well, I did like the idea that you could use a signal carrier to deck without your deck, and you could hack anything, anywhere, but it was a problem. I mean, honestly, who has the R&D Section archives hooked up to the employee lounge toaster?

  -kv
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"There are three rules to surviving a gun fight.
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   If you can do that, you can survive."
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                                (Mercury's Father)

Gabriel

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Re:product List?
« Reply #11 on: October 31, 2006, 10:30:07 AM »

Well they brought that back with a vengance in SR4, didn't they?

Gabriel
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kv

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Re:product List?
« Reply #12 on: October 31, 2006, 12:32:49 PM »

Yeah, they were always moving toward it- I acutally liked it better in first edition, though, when you could hack a computer without your deck or your programs, but it was MUCH harder. Enough so that you would only do it if there was no other choice.

Now we have old fogey-otaku and bright shiny new technomancers, and I'm not even sure what that progression is supposed to lead to- some sort of Techno-spirit? (I'm thinking more like Deus than everyday sprites)

Of course, I'm not a fan of 4th edition, so I can't really say I'm looking at this as an unbiased commentator.

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Retread

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Re:product List?
« Reply #13 on: October 31, 2006, 07:27:56 PM »

Yeah, the Matrix 1.0 was very clunky and heavy-handed. Originally, you could get Wired Reflexes and Response Increase 3 and just roll 30 dice every turn for your Hacking Pool.
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Gabriel

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Re:product List?
« Reply #14 on: November 01, 2006, 05:31:18 AM »

True, but all of the pools were overdone in that game. I mean, Defense Pool? They REALLY didn't want you taking a bullet in that game.

Gabriel
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