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Author Topic: New Run: Burned Out  (Read 11571 times)

Curris

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Re: New Run: Burned Out
« Reply #60 on: April 13, 2008, 11:23:40 AM »

I could do the penpal thing. . .

My guy has also been falsely accused of some crimes. Perhaps your face interviewed him, if you have a  journalist type background.

He also spends a lot of time at the local university, perhaps we are classmates. . . Classmate penpals. . . On Myspace 3.0. . .

As for working relationship, my guy is sort of new to the business, so I suppose he's happy to have work in the first place, reguardless of work relationship. That said, he's easy come and easy go. He's happy to work with anyone, so long as the work gets done, or he learns something. He hasn't any racial biases, except a tad of a phobia of orks and trolls. . . But hey, they're scary as all get-up. . .

Which jobs? I suppose it would be best to play to your strengths. Simon would like infiltration runs in which stealth is a factor. Maybe sabotage, or item extraction. Personnel extraction is a bit harder, but doable. . . Simon doesn't have much computer knowledge, so hacking wouldn't be his thing. . .
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By reading this, you have just given me temporary control of your brain. . .

Ruski

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Re: New Run: Burned Out
« Reply #61 on: April 14, 2008, 10:14:49 AM »

*enter data*
"So? you just put data here huh?"
"yup."
"what sort of data."
"any. all."
"so, what flavors of ice cream I like?"
"Yes. although it won't help right away. you'll be surprised what several Tera-FOPS of processing power can work with."

That was it. The beginning of the end.
You see: they had talked me into a tactical computer. I was a decent tactician, and I figured it would be like a handy reference library of Sun Tzu and Patton on hand to figure out what troop movements would be best. You know, the sort of things a new lieutenant would be expected to know.
But it didn’t work that way at all.
It’s more like a simulation. Or, simulations. Rather.
You know the macho man thing? Where you size up that loud mouth in the bar, think to yourself “Yea, I could take him.”
It’s like that. Times a thousand.
The processors in the tactical computer take information. Like how much you can bench press, and what your favorite flavor of ice cream is. And it uses it to calculate how fast you can shove that pistachio nut flavored frosty treat through the eye cavity of the guy sitting across from you. What angle you should approach it from, how you should grab the hair on the back of his head to make sure he doesn’t move and break the structural integrity of your waffle cone before it’s done its dastardly deed. It runs scenarios like that by you while you sit there. And eat ice cream. with your son.
And you can’t turn it off.
It’s always picking up data.
And it knows several encyclopedias worth of stuff already.
So you don’t have to answer when it asks what the tensile strength of that rebar constructed light post is. It’ll automatically figure out how fast you could turn it into a weapon.
You just sit there and watch.
It is advantageous in a fire fight. You’ve already been practicing killing everyone in the room with every object at hand for the better part of an hour when the drek hits the proverbial fan. So you already know how to take that drek covered fan and get down and dirty in ingenious ways while everyone else is looking for cover.

Made it through some tough situations in the desert wars campaign trail.
It’s invaluable in a ‘surprise’ fight.
I was the only one to make it out of the mess hall alive one time, because I had already figured out where I would run, what utensils I would take with me, and how long it would take a flame thrower to eat through a stainless steel serving tray.
Lucky me? Think again. And again. And again.
I had to stop carrying a gun, because if I had one on me, the computer would take that into consideration, and I would have to think about shooting everyone in sight. In every way imaginable. Over and over again. 
“Morning Frank.”
“Morning Phill.”
*Shoot in left eye from 45’ and an angle of offset 6.5”. use dead body as a shield. Follow up rounds to chest while sinking to floor incase he has a knife.*
“See the new AWACS setup they’ve got running?”
“Yea. Soon they won’t need solders like us any more.”
*85% probability he’s got compatible ammunition stored in a vest pocket. Make sure you feel for that as you tear his throat out with your other hand. You’ll need it to kill the re-enforcements.*
“What do you think of… you okay? You seem distracted.”
“Me? I’m okay. Just… thinking.”
*conceal movements to draw gun under your coat, and shoot through your own jacket landing rounds under the chin. Two in the chest. One in the head. Aim above the bullet proof vest that could be there. *

I did have to carry a knife though. Walking around unarmed turned me into a kleptomaniac of epic proportions. I would steal plastic knives and pick-pocket switchblades so that I could be ready to have something incase I needed to start killing people. In the movie theatre.  I wouldn’t be able to walk by the concession line without giving a preliminary ‘heft’ to guess the weight and mass of the little sign they have there telling you to buy a combo meal. More than once I had to go put it back after I’d gone half a dozen steps with it in my hand toward a big guy with his back turned. You see, if there’s a decent probability that you’d loose a fight, it tries to take the element of surprise into account, to give you an edge.

So: why Seattle? As it turns out, I don’t like killing my family and friends all day long. But for some reason I don’t feel so bad if it’s people I don’t know. And it’s hard to like anyone in Seattle. So I stay here. And if I end up killing people over and over again, at least its people that no one will miss. Hell. Perhaps it’ll even make the world a better place.

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Curris

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Re: New Run: Burned Out
« Reply #62 on: April 14, 2008, 10:21:19 AM »

I don't know if that is the most excellent joke I've ever witnessed or if it's a character introduction, but I am both shaking with laughter and quivering in fear. I would say, I'm happy your on our side, but all in all, I think I'm going to double layer my armor anyway.
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kv

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Re: New Run: Burned Out
« Reply #63 on: April 15, 2008, 11:54:53 AM »

That was a pretty awesome introduction. You planning on joining us, Ruski? Or just had some fiction to write?
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   If you can do that, you can survive."
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Ruski

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Re: New Run: Burned Out
« Reply #64 on: April 16, 2008, 10:18:44 AM »

Sure. I'm in. it was just a PC idea I had. also my idea of how the tactical computer works. (other than just giving you extra combat pool for every action)
So, this is Frank. he's your standard Merc, with the knowhow to run your HMG, only instead of the traditional merc bone lacing and dermal sheath, combined with a smartlink. he's just got one hell of a tactical computer.
-RuskiFace the Pirate
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kv

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Re: New Run: Burned Out
« Reply #65 on: April 16, 2008, 09:52:18 PM »

Okay, sounds good to me. A face, a mage, and a merc? Sounds like a basic shadowrunning team to me!

That means I can throw anything at you guys!

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Curris

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Re: New Run: Burned Out
« Reply #66 on: April 17, 2008, 12:14:40 AM »

Welcome aboard, chummer. Agreed, that was a superb introduction.

Yup, you can throw anything at us, But all you'll get in the end is modern art. . .
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kv

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Re: New Run: Burned Out
« Reply #67 on: April 17, 2008, 09:45:28 AM »

Modern art? Ew! Who'd want that?

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ruski

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Re: New Run: Burned Out
« Reply #68 on: April 20, 2008, 07:37:06 PM »

so when is this taking place?
-Ruski
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kv

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Re: New Run: Burned Out
« Reply #69 on: April 21, 2008, 03:53:23 PM »

January 13th, 2061. Deus still loose in the arcology, and no SURGE yet.

Everything else is exactly the way you remember it. ;D

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ruski

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Re: New Run: Burned Out
« Reply #70 on: April 23, 2008, 03:50:17 PM »

I ment when will we be starting this Play by post game?
are we waiting for something in particular?
-Ruski
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kv

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Re: New Run: Burned Out
« Reply #71 on: April 23, 2008, 07:09:11 PM »

Oh, got it. I still don't have a physical character for you (just an idea), and we need to figure out how the group knows each other. Or can we assume that you all just are buddies from way back?

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Zone

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Re: New Run: Burned Out
« Reply #72 on: April 24, 2008, 08:17:23 AM »

Perhaps we all simply had contracts with the same small corp at the same time once upon a time....  That way we know each other to work with all ready
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Ruski

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Re: New Run: Burned Out
« Reply #73 on: April 24, 2008, 08:31:10 AM »

easy nuff'
this third or 4th?
-Ruski
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kv

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Re: New Run: Burned Out
« Reply #74 on: April 24, 2008, 12:14:18 PM »

We got Zone to go 3rd, so 3rd.

Edit: Zone, that background works for me. So you guys have worked together before (more than once, but not enough that you're a well-known 'team')

  -kv
Logged
"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)
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