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Author Topic: Welcome to Denver (OOC)  (Read 53856 times)

kv

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Re: Welcome to Denver (OOC)
« Reply #105 on: January 08, 2012, 11:18:52 AM »

And posted. I'm not sure on all the details, so feel free to correct them in your posts (movement, what you're doing, the like), I'm just getting over a really bad week including the flu and dental work, so I'm not 100%.

Hope everyone had a happy holidays.

  - kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
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                                (Mercury's Father)

Ruski

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Re: Welcome to Denver (OOC)
« Reply #106 on: January 08, 2012, 03:30:00 PM »

Oh, bless the early morning stuffer-shack crowd.
my spot looks good. I'll post a reactioj to the screaming kid tonight.
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Zone

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Re: Welcome to Denver (OOC)
« Reply #107 on: January 21, 2012, 07:50:11 AM »

I'm so sorry to have been incommunicado so long, I've been so busy.  I'm this close [...] to insane right now.  I'll go back and read all of the shack to see if I can catch up and roll in...
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Ruski

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Re: Welcome to Denver (OOC)
« Reply #108 on: January 21, 2012, 08:30:38 AM »

we are a paitent-ish crowd. don't worry about it.
as for sanity: it's waaay over rated.
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Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #109 on: January 21, 2012, 10:06:46 PM »

Seeing as how it took us almost a year to just get started, I think we're all pretty patient ;)
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kv

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Re: Welcome to Denver (OOC)
« Reply #110 on: January 23, 2012, 06:20:08 PM »

Most of you, anyway. :D

Don't worry about the slow pace, Zone, we've stuck around this long, I'm not worried about sticking around a little longer.

  - kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Zone

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Re: Welcome to Denver (OOC)
« Reply #111 on: January 24, 2012, 11:56:41 AM »

I was all ready to give you an initiative and then reading, I saw the initiatives seem to be differently arrived at in 4th so I had to go read some more stuff
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kv

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Re: Welcome to Denver (OOC)
« Reply #112 on: January 25, 2012, 02:42:09 PM »

No problem, Zone. I'll figure out initiative order and post on Friday. If someone wanted to figure out the orders (and the number of passes for everyone), feel free.

  - kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ruski

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Re: Welcome to Denver (OOC)
« Reply #113 on: January 25, 2012, 10:07:05 PM »

Ruski; as Sylvester: INIT:15 (3-passes)
Ingo; as Eric: INIT:11 (1-pass) (4 passes in VR)
Zone; as Sundance: INIT:9 (1-pass)
Bull30548; as:Kinsey: INIT:8 (1-pass)

Badguys: INIT:? (?-passes)

Actions:
Ruski: at initiative pass 15: Self-Building crossbow (Complex/automated)/ taking cover. (Simple)
Ingo: at initiative pass 11: Taking Cover. (simple)
Zone: at initiative pass 9: Humming ‘be prepared’ to herself. (free)
Bull:  at initiative pass 8: looking outside (free), drawing Aries-Predator (simple), taking partial cover (simple).

Sound right?
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Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #114 on: January 26, 2012, 11:32:57 AM »

Sounds good to me, except I was/am only in AR at that moment. 

Question: Full VR in SR4 means limp body like decking in SR3 right?
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Ruski

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Re: Welcome to Denver (OOC)
« Reply #115 on: January 26, 2012, 01:11:08 PM »

correct... although in AR I thing responce increase helps a little... like, one extra turn or something...
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Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #116 on: January 27, 2012, 01:44:59 PM »

AR:
Doesn't give any initiative bonuses it seems, which makes sense actually.  How would a digital interface make your physical body move faster?  It does give bonuses to certain kinds of actions however, not to mention the fact that an networked PAN between characters with active AR can share info real time, like where baddies are displayed on top of a building layout.  Remember to see AR you need either image link cyber in your eyes or glasses/goggles with an image link so that you can display the AR overlay on top of your vision.
Quote
Depending on the situation, AR can be a bonus or a detriment. In
most cases, AR will be beneficial simply by providing useful information.
If it directly aids a task you are undertaking, such as overlaying
internal schematics, help features, and real-time diagnostics while repairing
an item, then the gamemaster can apply an appropriate dice
pool modifier (usually +1 but possibly as high as +3) to the test. - SR4A pg 225


VR:
Quote
Perceiving the VR Matrix in its full glory overwhelms the physical
senses. Any action taken in the physical world while in VR suffers a –6
dice pool penalty. - SR4A pg 226
So you're not completely cut off, but I doubt one could reliably walk down the street while in full VR.

VR - Cold sim:
Quote
When operating in full VR using cold sim, you use your Matrix
Initiative rather than your physical Initiative. Matrix Initiative equals
your Response + Intuition, and you receive an extra Initiative Pass (for
a total of two). - SR4A pg 226

VR - Hot sim:
Quote
When operating with full VR using hot sim, use your Matrix
Initiative rather than your physical Initiative. Hot sim Matrix Initiative
equals your Response + Intuition + 1, and you receive two extra
Initiative Passes (for a total of three). You also receive a +2 dice pool
bonus to all Matrix tests while using hot sim. - SR4A pg 226
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Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #117 on: January 30, 2012, 11:35:38 AM »

So... we're waiting for KV again? :P
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kv

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Re: Welcome to Denver (OOC)
« Reply #118 on: January 30, 2012, 04:43:05 PM »

Almost perpetually. :D

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

bull30548

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Re: Welcome to Denver (OOC)
« Reply #119 on: February 14, 2012, 06:52:14 AM »

So Yeah I'll be the whiner for this.  <Whine>
What happened to the game? <pokes it with a stick>
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