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Author Topic: Welcome to Denver - Character: Sly The Devil  (Read 1786 times)

Ruski

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Welcome to Denver - Character: Sly The Devil
« on: November 02, 2011, 09:56:46 AM »

Name: Sly the Devil.
Race 'Elf'
400 build points.
Cash: 265 newyen.
Stats:
Body 4
Agility 7
Reaction 9
Strength 4
Charisma 4
Intuition 3
Logic 3
Willpower 2
Edge 2
Magic 1 *
Physical damage :10 boxes
Stun damage: 8 boxes
Overflow: 4 boxes

Skills:
Athetics 3
Close Combat 1
Influence 3
Firearms 4
Stealth 1
Electronics 1
Outdoors 1
Knowledge skills //
Paranormal critters 6
Biology 3
Chemistry 4
English N
French 3
Sign-Language 2

Qaulities:
In Debt (5)
College Eduaction
SINner
Magic Resistance
Hung Out to Dry
Astral Sight
Restricted Gear (3 parts)
Day Job (medium)
Distinctive Style (level1)
Fame (Local)

Cyberware:
Commlink
Control Rig
Enviromental Microadaption: Pollution Tolerance
Smartlink
*Suprathyroid Gland (restricted peace 1)
*Move-by-Wire system rating 2 (restricted peace 2)

Gear:
Low Lifestyle (one month)
Maglock Passkey (rating 1)
Urban Esplorer Jumpsuit & Helmet (Ballistic6/Impact6)//w-helmet(B6/I8)
subvocal microphone
Fake License (4)
Durable Clothing
Medkit (rating6)
Miniwelder
Flashlight (5)
monofilament chainsaw
Respirator (rating 6) quantity 2
Armor vest. (Ballistic6/Impact4)

Vehicle: GMC bulldog step-van 5/10 top speed 90 Pilot2 Body 16 Armor 8 sensor 1
Modifications to van:
Manual Control Override (Drive by wire) // no wireless
Rigger Adaptation
Winch (Standard)
Pilot program upgrade
Gridlink override
amenities (middle)
armor (normal) 3 points.

weapons:
Monofilament sword (STR/2+3)
Shock Glove (5s(e))
Pistol Crossbow (2p) Range 5/15/30/50  AMMO 4(M)
(modified / personal grip, easy breakdown powered, smartgun, silencer)

Ares Redline * (Restricted gear part 3)
5P (vs. half armor) 10/40/80/15  AMMO 10(c)
(Modified/ smartgun, trigger removal, camera upgrade thermographic, camerea upgrade ultrasound, melee hardening, extreme enviromental modification level 1)

Misc Ammo: 20X bolts for pistol crossbow, 6X batteries for aries redline
 
« Last Edit: April 26, 2012, 10:18:01 AM by Ruski »
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No one writes jokes in Base-13
6 X 9 = 42

Ruski

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Re: Sly The Devil
« Reply #1 on: November 02, 2011, 10:32:50 AM »

So, this is OOC, and my thoughts.

Sly made his name rescuing some locals from a pack of ghouls, got his devilish good looks in the paper and everything. 
he had some natural affinity for the work, due to some elvish luck he got astral magic resistance and the ability to see astrally

That prompted him to start his own paranormal exterminator business.
He was doing well, had employees (Sly's Devils) a shop, and a regular routine he was happily following.
About the time that he started getting his name in the paper on a regular basis his contacts started to develop. He could afford to legally get some controlled hardware (the laser pistols with 'elemental' effect work better on spirits and critters for some reason) he put himself through school and got his business degree.
After getting trounced by his first encounter with bug spirits landed him in the hospital, he decided to get a bigger edge for the bigger critters.  He had the contacts to get the move-by-wire and superthyroid gland installed, as well as some environmental protection for running about in the sewers where the buggers usually bunker down.
He was just about to expand his bag of tricks again with some drone work when it happened.
Aztechnology got the copyright to 'ghostbusters', and decided to open up their own big 10 sponsored corporate company.
They didn't like the competition, so they black-listed him. everyone stopped returning his calls.  His main office was declared a 'crime scene' and locked down.  half of his employees were arrested on the spot, and the remaining few have been laying low avoiding 'round-up'.
not that he can stop paying rent... and all his student loans are due...

so, he's got one van. (the one he had taken out for the day's work) and he's been living out of it for a couple of months. none of his friends are returning his calls, and only the few addresses that knew him from the original days of ghoul hunting still give him work, (or let him keep working on their existing contract)

He's a tall thin build elf, with jetblack hair (slicked back) and a very stylish goatee.
He's got two durable red jumpsuit/helmet/respirator combos with his company logo on the back, and a set of his extra-durable 'work' clothes.

Even though his licenses are technically revoked, he's still got all the original permits, and the banks are still accepting his payments on the equipment.
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No one writes jokes in Base-13
6 X 9 = 42

kv

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Re: Welcome to Denver - Character: Sly The Devil
« Reply #2 on: December 12, 2011, 05:49:42 PM »

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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ruski

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Re: Welcome to Denver - Character: Sly The Devil
« Reply #3 on: December 13, 2011, 07:00:16 AM »

Perfect!!!
Logged
No one writes jokes in Base-13
6 X 9 = 42

kv

  • Too lazy to contact Ingo for a custom title
  • Grid Overwatch Division
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Re: Welcome to Denver - Character: Sly The Devil
« Reply #4 on: May 23, 2012, 11:32:25 PM »

Street Cred: 1 (Earned Karma /10, rounded up; capped at Charisma rating)

Notoriety: 3

Public Awareness: 1 ((Street Cred + Notoriety) / 3)

(Calculated using formulas in SR4A, pg 265)
Logged
"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)
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