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Author Topic: Ultratech Weapons Development  (Read 8558 times)

Pimp-Boy 2000

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Re:Ultratech Weapons Development
« Reply #30 on: June 14, 2005, 03:05:10 PM »

"You've got... that bu-urnin' fee-ee-lin'...
You've got that bu-urnin' fee-ee-lin'...
You've got... that burnin' fee-ee-lin'
'Cause it's gone.. gone... gone... go-o-o-ne gone...."
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"There goes one of God's own prototypes, some kind of high-powered mutant never even considered for mass production . . . too weird to live, and too rare to die." — Dr. Hunter S. Thompson, Fear and Loathing in Las Vegas

Ruski

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Re:Ultratech Weapons Development
« Reply #31 on: June 14, 2005, 04:18:29 PM »

well, use some Rad-A-Way, get over the skitters that it gives you for the couple of weeks, and BAMMO! good as new(clear)
-RuskiFace the nuclear pirate
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mercy

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Re:Ultratech Weapons Development
« Reply #32 on: June 21, 2005, 10:13:19 PM »

here are 2 possiblew weapons sonic "lasers" and microwave"lasers"
psi amplfylers laser weapons might be solar rechargeable or at least the power packs anti matter missles
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ROOTless

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Re:Ultratech Weapons Development
« Reply #33 on: June 22, 2005, 02:43:45 AM »

Sonic weapons are usually thought of as stun weapons, which is all very fine. I think though that the "*ASER" bit would be a bit hard to do to sounds. As for the Microwave thing, it's called a MASER and was build around the same time as the original LASERs. the caps are there because we're talking about abriviations, after all, laser just means Light Amplification through Stimulated Emission Radiation - which is actually a pretty accurate description of how it works.
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Ruski

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Re:Ultratech Weapons Development
« Reply #34 on: June 22, 2005, 08:16:30 AM »

a fitting acronym... who would have guessed.

microwave weapons, while effective, have a limited apeal.

yes, you can instantly cook someone's heart to medium rare from 5,000 feet away, but it takes a lot of power, is kinda unweildy, and dosn't work on metal. if they had a simple sheet of aluminum foil in their clothing it would catch on fire before cooking them, giving them a chance to escape.

-RuskiFace the Pirate
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Pimp-Boy 2000

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Re:Ultratech Weapons Development
« Reply #35 on: June 22, 2005, 10:43:40 AM »

Yeah, Maser weapons were first mentioned in the Alternity sci-fi roleplaying system, I think.  Definitely a candidate for inclusion in my game, since they'd work in a fairly realistic fashion.
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Ruski

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Re:Ultratech Weapons Development
« Reply #36 on: June 22, 2005, 11:14:44 AM »

okay, if you want to go super-sci-fi, you could have reality filters.

let's assume that you have a way to travel to diffrent dimensions.

okay, what's the point of going there? nothing. however, if you have an unlimited number of dimensions, you could pick one that would be exactly the same minus one thing... like... that guy trying to shoot you there... and crash it into yours.

could be computer controlled, centrally located, and have ultimate power over the entire galaxy.(s)

-RuskiFace the Pirate
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ROOTless

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Re:Ultratech Weapons Development
« Reply #37 on: June 22, 2005, 01:11:10 PM »

Yeah, Maser weapons were first mentioned in the Alternity sci-fi roleplaying system, I think.  Definitely a candidate for inclusion in my game, since they'd work in a fairly realistic fashion.

Really? What year was that?
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Pimp-Boy 2000

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Re:Ultratech Weapons Development
« Reply #38 on: June 22, 2005, 01:41:40 PM »

I'm not sure when Alternity was first published.  The game books are... elsewhere at the moment.  Let me check Google and edit this post.

Can't find it.  I KNOW it was published when TSR was still TSR (before it became the property of Wizzers of the Goat), so I am guessing early- to mid-nineties.
« Last Edit: June 22, 2005, 01:44:50 PM by Pimp-Boy 2000 »
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Re:Ultratech Weapons Development
« Reply #39 on: June 23, 2005, 03:10:58 AM »

That still makes it newer than Gamma World (also by TSR), which also had Maser rifles.
And ofcourse whatever SciFi-novels they stole it from.
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Ruski

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Re:Ultratech Weapons Development
« Reply #40 on: June 23, 2005, 08:01:00 AM »

you mean that it's not all totally original ideas?

-RuskiFace the Pirate

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Re:Ultratech Weapons Development
« Reply #41 on: June 24, 2005, 01:44:00 AM »

lol!
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mercy

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Re:Ultratech Weapons Development
« Reply #42 on: June 24, 2005, 02:52:31 AM »

how about nanno weapons
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Re:Ultratech Weapons Development
« Reply #43 on: June 24, 2005, 05:58:45 AM »

By whch you mean what?
Juicers, as per the 'Man and Machine' book? Pretty futuristic, I think.
More generalized? I'd probably classify most or even all chemical weapons as nano-weapons, as anano mainly referes to an order of magnitude with respect to size. And most chemical compounds are (roughly) of the right order, that is, less than a micron long.
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Pimp-Boy 2000

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Re:Ultratech Weapons Development
« Reply #44 on: June 24, 2005, 08:08:55 AM »

Well, ROOTless, the word "nanobot" was coined by Eric Drexler in 1986 in his book, Engines of Creation, and it is used to refer to nanoscopic robots.

I'm fairly sure this is what mercy is referring to here.
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"There goes one of God's own prototypes, some kind of high-powered mutant never even considered for mass production . . . too weird to live, and too rare to die." — Dr. Hunter S. Thompson, Fear and Loathing in Las Vegas
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