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Author Topic: Looking for Some Old World Swag  (Read 22156 times)

Ruski

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Re:Looking for Some Old World Swag
« Reply #60 on: February 07, 2006, 02:26:57 PM »

now thoes are good flaws. easy enough for the GM to add flavor to the run, and harsh enough to cause trouble at least once on a one/run basis.

I just don't like the flaws you use to ballance out all your whiz increased attributes / munchkin whatever stats to be something that never comes up.

-RuskiFace the Pirate
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AJStarhiker

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Re:Looking for Some Old World Swag
« Reply #61 on: February 07, 2006, 02:50:08 PM »

Well, I did make her allergic to penicillin.  the GM decided it'd be an uncommon substance do to the medical advances, but it is a common allergy.
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Ruski

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Re:Looking for Some Old World Swag
« Reply #62 on: February 07, 2006, 03:02:41 PM »

well, exactly. I mean, yea; it's a real allergy, but how is that going to effect game play? how many villians are going to have a penacillin laced sword? it would be cooler if you were just alergic to 'mould' in general, at least then you wouldn't be able to visit your chummers with a low lifestyel kuz their place was full of it.

I think a flaw should be something that can come up once pr. adventure, for every point it's worth.

-RuskiFace the Pirate
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AJStarhiker

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Re:Looking for Some Old World Swag
« Reply #63 on: February 07, 2006, 03:10:41 PM »

*shrugs* well, considering how often I've been blown up, any benefits from the extra build points really haven't kicked in.  Anyway, when I did it, it didn't really occur to me penicillin wouldn't be an 'antibiotic of choice' in the Sixth Wold.  Figured it'd come up when she got hurt and had to go to the hospital.
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Ruski

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Re:Looking for Some Old World Swag
« Reply #64 on: February 07, 2006, 03:19:01 PM »

Oh, well; I'm not raggin on YOU exactly. mostly it's the people who build munchkins. they seem to like to use the weak sauce flaws, and the ultra-powerfull edges.

if you got alergic to pennacillin, and then double jointed as it's accompanying edge... no big deal.
it's when people are alergic to pennacillin, and they get 'lightning fast reflexes' to complament their level 3 move by wire system.
like they need more dice to go first. *shrug*

-RuskiFace the Pirate
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AJStarhiker

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Re:Looking for Some Old World Swag
« Reply #65 on: February 07, 2006, 03:24:42 PM »

Let's see, the flaws on that character were impulsive and the penicillin allergy.  I think I used the build points to give her an extra point of Intelligence (Even numbers are much easier to figure knowledge/language skills) and astral chameleon.  Doesn't do as much for an adept as a mage, but I figured it'd explain why no one figured out she was Awakened until after she'd inadvertently boosted some of her skills. (Her mom would have insisted she become a Healer.)
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Ruski

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Re:Looking for Some Old World Swag
« Reply #66 on: February 07, 2006, 03:31:41 PM »

Ahh yes, avoiding notice by one's own family. often a overlooked aspect of roll-playing.
LOL

actually, most RP'ers tend to cut out the whole family angle, having their family destoryed in some cataclysmic event that prevents them from having to think up something more interesting.

I applaud anyone who writes a family into their charichter.

-RuskiFace the Pirate
(that right there, would be a flaw worth an extra build point to me)
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AJStarhiker

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Re:Looking for Some Old World Swag
« Reply #67 on: February 07, 2006, 04:12:10 PM »

Well, she lost her parents, but her two brothers are still alive.  One's a decker in Minneapolis (They keep in touch, but Shade wanted to get out on her own) and the other has a legit job back East.  Her mother was also Awakened, but used her magic as a Healer with one of the hospitals.
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Ruski

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Re:Looking for Some Old World Swag
« Reply #68 on: February 07, 2006, 04:36:36 PM »

That's a good backstory.

I wish more of my PC's would get into that.

-RuskiFace the Pirate
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AJStarhiker

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Re:Looking for Some Old World Swag
« Reply #69 on: February 07, 2006, 08:51:35 PM »

the GM required it.  Although I do like coming up with a backstories.  It helps me create a more balanced character and gives a reason she starts with a 6 in some skill or doesn't have many combat-oriented adept powers.
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ROOTless

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Re:Looking for Some Old World Swag
« Reply #70 on: February 07, 2006, 11:04:07 PM »

I'm not a big fan of 'flaws' that mostly turn out to be a favor to the PC's.

Neither are we, so we made sure this one was a disadvantage. Trust me.
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Ruski

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Re:Looking for Some Old World Swag
« Reply #71 on: February 08, 2006, 08:20:28 AM »

Cool. I'm glad to hear that it was inconvienent, and provided entertainment for the rest of the group. that's pretty much the best use of flaws ever.
LOL

-RuskiFace the Pirate
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AJStarhiker

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Re:Looking for Some Old World Swag
« Reply #72 on: February 10, 2006, 08:07:32 PM »

One of the reasons I try to stick to flaws that  A) I feel I can role play and B) aren't GM controlled ("Mysterious Cyberware?")
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kv

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Re:Looking for Some Old World Swag
« Reply #73 on: February 11, 2006, 09:42:56 AM »

I've always found it funny that players in our group who take the "distinctive style" flaw rarely use it, (except when I made Zach take it), and those in our group who don't take it usually deserve it. ;D

  -kv
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Jester

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Re:Looking for Some Old World Swag
« Reply #74 on: February 12, 2006, 05:20:17 AM »

one of the coolest thingsd I've seen for a backstory in this game with disads was gabe. He took dependents. So he has a little sister he has to take care of. Really cool. But I've also heard people do stuff like take a gimp leg disad, then take amputee on the same leg and just buy a cyber leg. If I was running that game I'd kick that person's ass
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