thoughts on broken steel? Its the one i never actually really got to play... Well. that and Pitt
Finished. But then you don't really, although the orbital strike you initiate to take out the Enclave is very cool - I recommend finishing in the evening hours for a better view. Once the main base is gone, you just fly back (yes, you get to to ride in a vertibird) and report, and things go back to what they were, but with no real goals. You are free to wander and shoot stuff, but the only goals are very minor. Once you are done, you're pretty much at loose ends - which is where the what should be available stuff, like establishing a home base of your own somewhere (I'd opt for the barber shop in Cantebury Commons) where the Wasteland's scariest merc can go to retire, should come in. And just for visuals, my character took small frame and agility so basically a tiny, quick woman - with enhanced strength - took out all the raiders, half the death claws, and the big bad paramilitary group, with just a dog, some pulse grenades, and a tesla cannon.