/OOC
Alright, now I guess I'm going to call my spirit, and command him to manifest right next to the elf, and use his confusion power on as many Orks as he can, 1 for every simple action.
Stats on the spirit are as follows
B: 3 Q: 4 S: 1 C: 2 W: 2 I: 2 R: 3 Initiative is 1d6 + 2 + 20 as it's astral, when it manifests, that's an exclusive complex action, where it then reverts to 2 + 11 + 1d6 Initiative.
Roll for init is 3.
I can use 2 simple actions to confuse 2 orks off the bat, giving them +2 to all their target numbers.
It can sustain 2 effects, so that's two confused Orks. The spirt will engage in melee with prince if need be, helping out with the "friends in combat" modifier.
/OOC
Hey, little dude! Make them know how bogus the layout in this place really is!
[to Prince]Here's a little help, dude!
<Okay. Done. -GM>