Ooh, dual-wielding chainsaws!
Mages have plenty oomph, but sometimes they're not as versatile to start out. I think you're discovering this, Bull, but it's okay. I try and award karma a lot ('make it rain' as another game put so precisely), so that everyone is able to advance and see progress from their characters, which they otherwise probably wouldn't.
For instance, published modules usually have a karma rewards of 4-6. 1 per scene, +1 for doing something really cool, +1 for carrying the group on your back through a scene. That's supposed to be the maximum. If Back to the Shack takes six months, and you get a maximum reward of 1 karma, that's about 2 karma a year- which means you won't get jack done with your character(s).
If, on the other hand, I reward a karma for every funny post or quirk inclusion that I like, you get quite a bit more karma. I'll cover it more in-depth when I go through Foxtrot-Romeo-Alpha-Golf, but I'm thinking probably a lot more.
- kv