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Author Topic: History  (Read 64422 times)

kv

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Re:History
« Reply #240 on: April 11, 2005, 09:36:59 PM »

What do you mean by "near east"? Not the middle east, I take it... Eastern Europe? Poland, Germany, Slavic Republic, Lithuania and all that?

Or... like New York east?

Hong Kong... aka "Far East"?

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Re:History
« Reply #241 on: April 12, 2005, 07:52:29 AM »

i think that's more like egypt.

mesopetania, and the like.

almost the middle east, but not quite.

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Re:History
« Reply #242 on: April 12, 2005, 11:14:47 AM »

No, I don't care about time frames, and by near east I mean everything on that side of the Med over until you hit India's eastern boarder.
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Ruski

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Re:History
« Reply #243 on: April 12, 2005, 11:25:39 AM »

So, what do you want to know? the power shift from generation to generation? religious history? tatical problems? the spice trade?

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Re:History
« Reply #244 on: April 12, 2005, 11:43:11 AM »

Book titles, if they exist  ;)
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Re:History
« Reply #245 on: April 12, 2005, 11:54:20 AM »

ahh... books about that area... let me go check my bibliography... it was pretty dry reading though...

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Re:History
« Reply #246 on: April 12, 2005, 03:23:53 PM »

Herodotus.

though ofcourse some of his info are a bit outdated ;)
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Re:History
« Reply #247 on: April 13, 2005, 07:14:57 PM »

Well, I read an RPG book called "Mythus" once, and it took place around the Mediterranean Sea in an alternate Earth called Ærth. The premise was basically a world where chemistry and science just didn't work right. Gunpowder was inert, gears didn't function properly. Electricity and conductivity were simply too chaotic for science to function properly.

The game was so horribly complicated (I was like 11 at the time, though) where characters had at least 6 stats, and 3 sub-catergories for each stat. Experience points were some oddball acronym called "STEEP" and there was a bevy of different classes and skills. You had quirks like Edges and Flaws and even your characters birth order determined their potency (if you were the 7th child you got like this huge bonus to your magic) Magic was called Heka (it's an egyptian term, same as mana) and Heka could be stored and found in almost anything: herbs, rocks, animals, etc. You could rob Heka from anything and place it into objects, the shape and material of the object determined how much Heka it could store: a pyramid, a pentacle, an ankh and so on. The make up even more so: Wood and stone moved up to metals and then finally Hekalite.

Most notably, the Moon had life on it and was hollow. It had a whole other set of rules for how physics worked etc.


But wait... you weren't asking about other games, you were asking about stuff in SR?

Erm... Don't think there's been much save a few snippets about Egypt and the Sahara. Might try Shadows of Europe or Target: Awakened Lands or Target: Wastelands.
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Re:History
« Reply #248 on: April 16, 2005, 08:00:59 AM »

Guess we'll have to write one  ;)
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Re:History
« Reply #249 on: April 18, 2005, 08:32:03 AM »

Okay, you start.

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Re:History
« Reply #250 on: April 18, 2005, 11:51:13 AM »

Okay...

Awakened India
by Zone


We'll start out smaller than the whole region. You're turn.
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Re:History
« Reply #251 on: April 18, 2005, 11:54:28 AM »

India is a nice country. here is a picture!


there are many Places of intrest to visit in India.

(your turn.)

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Re:History
« Reply #252 on: April 18, 2005, 11:58:34 AM »

It was considered a bummer of monumental proportions when the entire Thar Desert was rendered in glass after a nuclear exchange with Pakistan.
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Re:History
« Reply #253 on: April 18, 2005, 12:00:07 PM »

Currently there is a tourist-trap set up there, where they let you wear radiation suits, and go walk out on the glass and look for radioactive remniants of the old age of technology.

(Beware of Toxic spirits)

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Re:History
« Reply #254 on: April 18, 2005, 02:57:04 PM »

>>>>>[First off, Ruski is a little off on his description, the entire desert wasn't rendered glass by the nuclear weapons. The craters where the nukes hit however, those are nasty.  I've been there before... it's creepy... I assensed the place once, almost made me want to tear my astral hair out. Concurrently there is a strange sort of "spirit war" going on there. Several spontaneously manifest toxic spirits have formed "factions" that wage a constant war over the craters. The spirits however, dislike people in general and will stop fighting to wipe out some hapless metahumans.]<<<<<

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