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Author Topic: Quality Shadowrun-type movies  (Read 16086 times)

kv

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Re:Quality Shadowrun-type movies
« Reply #150 on: March 08, 2007, 09:35:07 AM »

Of course, that would be a kind of terrifying run- you get the diamonds, get out, and this huge troll packed with cyberwear chases you down, killing your team one at a time.

  -kv
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Gabriel

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Re:Quality Shadowrun-type movies
« Reply #151 on: March 08, 2007, 01:28:07 PM »

Sounds like just another night in the Sprawl, chummer.

Gabriel
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Re:Quality Shadowrun-type movies
« Reply #152 on: March 08, 2007, 02:27:26 PM »

That it does.
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BornKrazi

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Re:Quality Shadowrun-type movies
« Reply #153 on: March 08, 2007, 06:42:17 PM »

;D
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Curris

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Re:Quality Shadowrun-type movies
« Reply #154 on: March 30, 2007, 09:59:36 AM »

I'm suprised that no one has mentioned Tron. Granted, it's old, dated, and has different mechanics, but it's among the prime inspirations (Or inspired by) many different cyberpunk books, movies, etc. It's shows you how some of the Matrix could look, and how everything needs permissions, and the world is abstracted. Plus the MCP could act like a punk of an AI (Cough, Deus, Cough). . . .
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kv

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Re:Quality Shadowrun-type movies
« Reply #155 on: April 05, 2007, 12:26:45 PM »

Hmmm... which came first? Tron or Gibson's "Matrix?"

  -kv
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Re:Quality Shadowrun-type movies
« Reply #156 on: April 09, 2007, 11:40:28 AM »

Tron 1982
Gibson's Neuromancer 1984
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kv

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Re:Quality Shadowrun-type movies
« Reply #157 on: April 09, 2007, 12:47:13 PM »

So, if Tron was shown in 82, it was arguably filmed in 80-81, and probably written in 79/80.

How can Gibson complain that Shadowrun is derivitave (a rip-off, I've heard it called) of his original idea? Because they used the phrases "Matrix," or "Cyberspace"?

  -kv

 
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"There are three rules to surviving a gun fight.
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Re:Quality Shadowrun-type movies
« Reply #158 on: April 09, 2007, 01:37:13 PM »

Go read Burning Chrome. I'm pretty sure he used to concept back then even.
In Burning Chrome if not the earlier short stories.
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kv

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Re:Quality Shadowrun-type movies
« Reply #159 on: April 09, 2007, 01:42:21 PM »

Hmmm... but all of that stuff was published in 81, when production of the Tron movie would've already been under production (movies typically take about two years to make, from start of production to release- Lucas reorganized the way movies were shot with Star Wars, when he had the novel idea of shooting scenes, not in the order they were in the script, but in the order that was best arranged to use the same sets, and then tearing them down for new sets).

So I wonder which actually came first.
(Burning Chrome was written in 1985? With the guy who wrote Babylon 5?)

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
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3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

BornKrazi

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Re:Quality Shadowrun-type movies
« Reply #160 on: April 09, 2007, 08:53:13 PM »

Yeah you guys fried my brain again!!!  LOL
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Gabriel

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Re:Quality Shadowrun-type movies
« Reply #161 on: April 10, 2007, 10:34:16 AM »

Has anyone mentioned Final Fantasy? That movie looks EXACTLY how I've always pictured the Matrix looking: hyper-real CG, but obviously so. You can't mistake full immersion for reality, but it's real enough to provide a fantastic substitute.

Gabriel
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kv

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Re:Quality Shadowrun-type movies
« Reply #162 on: April 10, 2007, 12:24:13 PM »

Does this mean every time I come into the Matrix, I have to look at someone and think to myself "That looks like Ben Affleck... but it's not... Who IS that?"

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
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3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Gabriel

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Re:Quality Shadowrun-type movies
« Reply #163 on: April 11, 2007, 06:42:11 AM »

??????

Gabriel
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Curris

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Re:Quality Shadowrun-type movies
« Reply #164 on: April 13, 2007, 03:34:27 AM »

Has anyone mentioned Final Fantasy? That movie looks EXACTLY how I've always pictured the Matrix looking: hyper-real CG, but obviously so. You can't mistake full immersion for reality, but it's real enough to provide a fantastic substitute.

Gabriel

You raise a good point, Sir. The only way to mistake full immersion for reality is through overuse/abuse of BTL ASIST and perhaps extended-stay immersion (As in 4+ real time days in the Matrix)

But that's more psychological than a technical issue.
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