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Author Topic: Welcome to Denver (OOC)  (Read 54140 times)

bull30548

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Re: Welcome to Denver (OOC)
« Reply #135 on: February 23, 2012, 09:36:29 AM »

Key/Shield whatever works if I get that far.
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Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #136 on: February 24, 2012, 10:53:13 AM »

I think he was hoping they would have a key... at least, I really hope that's what he was hoping.

I'd hate to see a door broken down with anyone's face, even an ugly slitch like that dwarf chicka.

I'll go post in the other thread, now.

  - kv

What happened to that post?  :P
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bull30548

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Re: Welcome to Denver (OOC)
« Reply #137 on: February 24, 2012, 11:35:58 AM »

I was curious about that as well.
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Ruski

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Re: Welcome to Denver (OOC)
« Reply #138 on: February 24, 2012, 07:47:05 PM »

the boogieman ate it!
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Zone

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Re: Welcome to Denver (OOC)
« Reply #139 on: February 25, 2012, 12:32:45 PM »

Wow that much of an arsenal just to get snacks?
That much arsenal just to go get the mail.... :D  Sundance was just buying weapons and bits, in her duffel, she's got:
stun baton; cross bow & bolts; 10 each throwing knives/shurukin/frag grenades; and just because she is who she is, an Ares Predator IV w/quick draw holster.  Hell, she may be able to knock something together from the other bits and pieces she picked up, given time...
« Last Edit: February 25, 2012, 12:39:29 PM by Zone »
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bull30548

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Welcome to Denver (OOC)
« Reply #140 on: February 25, 2012, 03:01:06 PM »

My light pistol has APDS rounds in it. The Ares is for fear factor (though I do have APDS for it too just not with me). I look at it as if the big boom doesn't have it why suspect the light boom. It is always the little ones that you need to worry about.

Had a friend who was a firearms adept (3rd edition) figured out how to negate the the burst fire penalty on machine pistols quite literally shot the hell out of a heavy armor squad disembarking a citymaster. The gm left the room in disgust cause he thought the biggest threat was me as a rigger and my drones. He was like,"You never fired a shot!". I was like,"Never got a chance or saws point after he took the first four guys of six in like the first round.". The guy burnt some Karma pool for called headshots. I was doing my best to keep a straight face when I realized the GM only did that to give me something to do. I was a rigger so I stayed in the car a lot. I even had a quote after awhile, " I am staying here bad things happen when I leave the car.". Which was true cause I had a surly dwarf that took no crap from anybody. I ripped the twig and berries off a mafia punk for mouthing off to me just outside the guy's boss' office. As I said bad things happen....
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Ruski

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Re: Welcome to Denver (OOC)
« Reply #141 on: February 25, 2012, 06:39:54 PM »

yea, having the rigger be just a driver, and the hacker be a virtuso npc... was a big problem in 3rd ed. I like the 4th rules tho
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bull30548

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Re: Welcome to Denver (OOC)
« Reply #142 on: March 02, 2012, 07:50:22 PM »

Kid I would post soon,  I know this is Ingo's site but he is on it more than I am lol.  The natives are restless *Begins gnawing on ruski's leg and what I am doing to Zone's isn't legal in some states.*
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Ruski

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Re: Welcome to Denver (OOC)
« Reply #143 on: March 03, 2012, 09:16:34 AM »

awww... that was my favorite leg too...
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kv

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Re: Welcome to Denver (OOC)
« Reply #144 on: March 06, 2012, 08:49:39 PM »

Zone can take care of herself, apparently you haven't been warned about her drones...

  - kv
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kv

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Re: Welcome to Denver (OOC)
« Reply #145 on: March 17, 2012, 02:33:14 PM »

:zone:

That's what Zone can do for you (if the custom smilies still work... if not, I'll link my photobucket copy).

In any case, sorry about the delay. My best friend pointed out that this was supposed to be a hobby, not a chore, and I shouldn't have to caffienate up or take a handful of pain pills to be able to post. So I spent some time thinking about his words, and then cut the slack of a bunch of my other games (in another forum) and I'm doing much better from a stress level perspective.

I would remind you that I'm doing this for free, and you get what you pay for. ;P

That being said, I'll be working on a post today and it should be up a little later tonight.

  - Kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ruski

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Re: Welcome to Denver (OOC)
« Reply #146 on: March 17, 2012, 04:46:10 PM »

this is a once a month update schedule, so slow and steady is just fine.
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No one writes jokes in Base-13
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kv

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Re: Welcome to Denver (OOC)
« Reply #147 on: March 17, 2012, 08:50:25 PM »

Post is up!

  - kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #148 on: March 19, 2012, 10:34:50 AM »

Woohoo!  Gametime!

Let's see how this works out.  You know, I realized something when I was posting, my character has a smartlink system built into his cybereyes, but does not have a smartlink on any of his guns.  Bahaha!  That's a n00b mistake for ya!
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Ruski

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Re: Welcome to Denver (OOC)
« Reply #149 on: March 19, 2012, 10:15:56 PM »

Got my post up, I figured a little flavor text would be better than saying "I aim" three times and wait for everyone else to do stuff.
as it is: I think I'll actually be going last, (just with a lot of fore-thought as opposed to the typical reflex-bunny response of emptying all my weapons before anyone else breathes.)
Hope that works out with everyone else's plans...
-Ruski
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