Shadowrun Pub

  • April 22, 2025, 10:56:07 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

Our meatbots have been missing since '98!

Pages: 1 ... 10 11 [12] 13 14 ... 50   Go Down

Author Topic: Welcome to Denver (OOC)  (Read 84854 times)

Zone

  • Our Lady of Drones
  • Grid Overwatch Division
  • Runner
  • *****
  • Karma: 21
  • Offline Offline
  • Posts: 2343
  • Semper Gumby: Always Flexible
Re: Welcome to Denver (OOC)
« Reply #165 on: March 27, 2012, 08:13:07 AM »

I'm sorry, Have I held you boys up?  From the map it looks like I can't actually see anything way back in my corner except the screaming kid and Eric, however, rest assured something that goes bang is now in my one hand and something pokey may well be making itself available to my other hand...I have no problem if you all need to work around me, npc me whatever, sorry if I've been absent.  And yeah, I'd say Sundance is a petal to the metal kind of girl, she hasn't the experience yet to be overly cautious but she does have the brains to at least pause and think...
Logged
As a general rule, don't solve puzzles that open portals to hell.

Ruski

  • Matrix Pirate
  • Grid Overwatch Division
  • Prime Runner
  • *****
  • Karma: 109
  • Offline Offline
  • Posts: 11688
  • Only the Dead have seen the end of War...
Re: Welcome to Denver (OOC)
« Reply #166 on: March 27, 2012, 09:55:30 AM »

no worries, this is a "steady as she goes" run. but I'm glad my two guesses were accurate enough to keep ya' happy if it came right down to it.
Logged
No one writes jokes in Base-13
6 X 9 = 42

kv

  • Too lazy to contact Ingo for a custom title
  • Grid Overwatch Division
  • Professional Runner
  • *****
  • Karma: 16
  • Offline Offline
  • Posts: 7451
  • Spawner of Violence
    • Click here to see a bigger verison of my Pic!
Re: Welcome to Denver (OOC)
« Reply #167 on: March 27, 2012, 11:22:06 AM »

Cool! Cool cool cool.

Zone had her delayed action, which was to put a knife in her teeth and a gun in each hand. :P

Sorry, maptools has a snap-to-grid function, and I don't know how to turn it off... I guess I could jog the map so it's slightly more to the left, so that everyone is peeking out from behind cover, so... I'll try that when I get home.

I'll update the thread, and we move on to round two! In which there is another (magical, this time) boom!

  - kv
Logged
"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ruski

  • Matrix Pirate
  • Grid Overwatch Division
  • Prime Runner
  • *****
  • Karma: 109
  • Offline Offline
  • Posts: 11688
  • Only the Dead have seen the end of War...
Re: Welcome to Denver (OOC)
« Reply #168 on: March 28, 2012, 09:53:34 PM »

my first round action will be to aim at the mage. twice. I think I have good LOS to him.
Logged
No one writes jokes in Base-13
6 X 9 = 42

kv

  • Too lazy to contact Ingo for a custom title
  • Grid Overwatch Division
  • Professional Runner
  • *****
  • Karma: 16
  • Offline Offline
  • Posts: 7451
  • Spawner of Violence
    • Click here to see a bigger verison of my Pic!
Re: Welcome to Denver (OOC)
« Reply #169 on: March 29, 2012, 11:14:17 AM »

I'm going to center Bull's spell between the three gangers inside the store (unless I hear anything different), but I still need a round of actions for Sundance before the round can proceed.

Yay running away, explosions, and glitches!

  - kv
Logged
"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ruski

  • Matrix Pirate
  • Grid Overwatch Division
  • Prime Runner
  • *****
  • Karma: 109
  • Offline Offline
  • Posts: 11688
  • Only the Dead have seen the end of War...
Re: Welcome to Denver (OOC)
« Reply #170 on: March 29, 2012, 02:46:18 PM »

I pulled off two dice for the ambient backlight the mage is working with, if you need to pull off more, you can choose to take them from the right or the left, and just whittle down my dice-pool that way.
If I didn't need to loose any dice, you can give me the two dice back (roll them yourself and add any 5's or 6's to my measly 2 successes)
I doubt it'll make a ton of difference, and I doubt that it will change the glitch. (there were a lot of 1's in there) but it may make the difference between a glancing blow and a miss, if the mage has his dodge-on. Or, more hopefully; he'll be looking for the nearly passed out groggie that just tried to nuke his dream-catcher-necklace-wearing-hoop. *crosses fingers* LOL
Zone said something earlier about NPCing her if it came down to just her.  If I was her PC, out of sight and out of mind, I'd keep my head down and my pistols ready. Then again; the entire point of the stuffer-shack scenario is a nice 'dry-run' to get the hang of the mechanics and try out your equipment/PC build.
for example: I'm currently regretting my choice to go with a single, difficult to kill with, crossbow.  It looked cool on paper, and it did mostly work on that Orc (I think he glitched his damage resistance roll), but now my string broke and I'm going to have to be using the bolts as an improvised stabbing weapon. ... kinda wish I had a small pistol right about now. (looking at the micro-bolt clenched tightly in his hand and then at the crowd of angry bad-guys with guns)
It's like going into a fight with a ball-point-pen... better than poking your fingers into their eyes, but not much.
Logged
No one writes jokes in Base-13
6 X 9 = 42

bull30548

  • Grunt
  • ***
  • Karma: 1
  • Offline Offline
  • Posts: 357
  • I'm a llama!
Re: Welcome to Denver (OOC)
« Reply #171 on: March 29, 2012, 03:58:18 PM »

Why do you ruin my fun with super awesome kill?  Also it a bit early to call him a mage/shaman before he does anything.  Also I am going to point out by overcasting I flared my aura into the visual spectrum I believe.  Also I am seeing some huge issues with my build and should of stuck with a straight up Combat Mage out of the book.  I did find Doc apparently he a bit outside our range with 50 Karma.  I also had a few more spells.  As I said next turn is me limping far far away for almost blowing my own head off.  Next build is going to be either a phy adept or my bioware street samurai.
Logged

kv

  • Too lazy to contact Ingo for a custom title
  • Grid Overwatch Division
  • Professional Runner
  • *****
  • Karma: 16
  • Offline Offline
  • Posts: 7451
  • Spawner of Violence
    • Click here to see a bigger verison of my Pic!
Re: Welcome to Denver (OOC)
« Reply #172 on: March 30, 2012, 11:19:15 AM »

Don't worry, Bull- your spell pops off at the first initiative pass, so Ruski actually goes like 3 seconds later.

I'd like to wait for Zone, so she can detect any likewise flaws in her character.

Since this is the 'back to the shack' scenario, I'll allow a one-time tweaking of your characters to adjust things you overlooked- it's easy to do. Or you can just throw in a new character.

Lastly, I have a buddy who's hoping to join us. It's his first time playing Shadowrun, but he's been reading along and he really likes what he sees. So once he's able to join us (in the next couple weeks) I'll run a secondary scene like this one- I'm thinking a visit to McHughs- and you can test out your changes.

Then we'll proceed with the Denver Missions.

  - kv
Logged
"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ruski

  • Matrix Pirate
  • Grid Overwatch Division
  • Prime Runner
  • *****
  • Karma: 109
  • Offline Offline
  • Posts: 11688
  • Only the Dead have seen the end of War...
Re: Welcome to Denver (OOC)
« Reply #173 on: March 30, 2012, 11:56:11 AM »

I enjoy the shack runs, I could happily do a mchues or whatever after this.
Logged
No one writes jokes in Base-13
6 X 9 = 42

TobiaTs_Andrion

  • Fresh Fish
  • Karma: 0
  • Offline Offline
  • Posts: 3
Re: Welcome to Denver (OOC)
« Reply #174 on: April 01, 2012, 01:40:30 AM »

Yes Kid and Ruski I did manage to forget my old login. Not sure what the deal is with the TobiaTs though. It may have been a typo or even a server error. Who knows, and not that it matters. You know I am who I am either way.
Logged

kv

  • Too lazy to contact Ingo for a custom title
  • Grid Overwatch Division
  • Professional Runner
  • *****
  • Karma: 16
  • Offline Offline
  • Posts: 7451
  • Spawner of Violence
    • Click here to see a bigger verison of my Pic!
Re: Welcome to Denver (OOC)
« Reply #175 on: April 01, 2012, 01:30:03 PM »

Well, whatever the case is, welcome back Tobias.

Good to see older faces around here, as well as some new additions. Bull is a new face, I like him already, and I have another friend who should stop hiding behind the trees and come talk to us soon. :D

  - kv
Logged
"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ingo Monk

  • SysOp
  • Experienced Runner
  • *****
  • Karma: 24
  • Offline Offline
  • Posts: 2877
  • VOODOO!
Re: Welcome to Denver (OOC)
« Reply #176 on: April 01, 2012, 01:42:07 PM »

Tobias, i can give you access to your old account of you'd like ;)
Logged

"If you're going through hell, keep going." - Winston Churchill

TobiaTs_Andrion

  • Fresh Fish
  • Karma: 0
  • Offline Offline
  • Posts: 3
Re: Welcome to Denver (OOC)
« Reply #177 on: April 02, 2012, 12:24:22 AM »

That would be great Ingo. I will private message you my email. It will be the one I want to use for that account. And once that is done you can delete this one.
Logged

Zone

  • Our Lady of Drones
  • Grid Overwatch Division
  • Runner
  • *****
  • Karma: 21
  • Offline Offline
  • Posts: 2343
  • Semper Gumby: Always Flexible
Re: Welcome to Denver (OOC)
« Reply #178 on: April 02, 2012, 04:03:45 PM »

I'd like to include relocation in my action, a quick slip across to the mouth of aisle 17 to plug the baby hole and get a better view of things near the checkout...do-able?
Logged
As a general rule, don't solve puzzles that open portals to hell.

kv

  • Too lazy to contact Ingo for a custom title
  • Grid Overwatch Division
  • Professional Runner
  • *****
  • Karma: 16
  • Offline Offline
  • Posts: 7451
  • Spawner of Violence
    • Click here to see a bigger verison of my Pic!
Re: Welcome to Denver (OOC)
« Reply #179 on: April 02, 2012, 10:20:39 PM »

Yeah, you can do that- at the moment, the baby is being surprisingly quiet.

And I adjusted Sundance so that she can see the action.

  - kv
Logged
"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)
Pages: 1 ... 10 11 [12] 13 14 ... 50   Go Up
 

Bad Behavior has blocked 12627 access attempts in the last 7 days.

Page created in 0.027 seconds with 14 queries.