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Author Topic: Welcome to Denver (OOC)  (Read 72568 times)

Yogi

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Re: Welcome to Denver (OOC)
« Reply #420 on: July 21, 2012, 05:01:12 PM »

Recoil is per pass I think?

It's per Action Phase or Initiative Pass. 

From SR4A page 152
Quote
Recoil
Weapons that fire more than one round in an Action Phase suffer from
an escalating recoil modifier as the rounds leave the weapon. Semiautomatic
weapons that fire a second shot receive a –1 dice pool modifier
for the second shot only.
Burst-fire weapons receive a –2 recoil modifier for the first burst
fired in that Action Phase and –3 for the second. Long bursts suffer
–5 (first burst in phase) or –6 recoil (second). Full auto bursts suffer
–9 recoil.
Characters can only counter a recoil modifier with recoil compensation
or gyro stabilization (see Firearm Accessories, p. 322).
« Last Edit: July 21, 2012, 05:05:41 PM by Yogi »
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kv

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Re: Welcome to Denver (OOC)
« Reply #421 on: July 23, 2012, 11:26:52 AM »

My apologies for going missing this weekend. Helping family move was a pretty brutal endeavor, and my leg is still hurting from the effort; but that's neither here nor there.

From what I've looked up, recoil is in fact per pass; I'm not really sure where I got the idea that it was per combat round. I was able to look up the pertinent rules this weekend, and I'll be able to post something tonight.

I also forgot that I owe you guys an updated map, so I'll post that, too.

  - kv
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"There are three rules to surviving a gun fight.
1) Shoot First
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   If you can do that, you can survive."
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Bullet Sponge

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Re: Welcome to Denver (OOC)
« Reply #422 on: July 24, 2012, 04:33:04 AM »

What's up Yogi?!?! MY name is  Bullet Sponge. Not yours. Why are you trying to be the first one shot? Not fair!

Dodge well.
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Yogi

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Re: Welcome to Denver (OOC)
« Reply #423 on: July 24, 2012, 05:38:23 AM »

Got a crazy morning here at work.  I should be able to get the rolls done at lunch.
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kv

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Re: Welcome to Denver (OOC)
« Reply #424 on: July 25, 2012, 11:11:43 AM »

Thanks, Yogi- I'll try and get a response up tonight, move forward.

Just in case anyone else wants to revise their actions, Yogi is probably going to blow the drone out of the sky.

  - kv
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"There are three rules to surviving a gun fight.
1) Shoot First
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   If you can do that, you can survive."
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                                (Mercury's Father)

Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #425 on: July 25, 2012, 11:21:41 AM »

Aww, can I collect the pieces and try to put it back together? :P

Also don't forget guys, we're still jammed from outside and I don't think any help from McHugh's is coming yet.
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kv

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Re: Welcome to Denver (OOC)
« Reply #426 on: July 25, 2012, 11:25:09 AM »

Ingo: yes, you can collect the pieces. Put them back together, sell them, whatever. There may be some broken bits that need replacing, though.

And you're correct about the jamming continuing after the drone goes down- another drone is probably handling the jamming. And the threat isn't quite over yet (you do still have those jumpy McHugh's security guards to deal with).

  - kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Bullet Sponge

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Re: Welcome to Denver (OOC)
« Reply #427 on: July 25, 2012, 03:02:16 PM »

Do you want me to post a second set of actions in case the drone is destroyed or just wait to be sure?
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Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #428 on: July 25, 2012, 03:52:07 PM »

Hooray junk/stuff! 

Anyway... McHugh's external link went down, and we're being jammed wirelessly, so does that mean McHugh's spider no longer has access to this site network?  Unless of course the spider is sitting in the kitchen or something hahahaha!

I would assume that the network would have some kind of external surveillance.  I think the most prudent action for me, now that it seems like the drone is no longer a threat, is to get into the McHugh's network so that I can access the nodes/resources.  If I can get into the cameras on the outside I can see what's going on out there and overlay that onto a building and immediate area floorplan/layout thing so everyone knows where the bad guys are. 

:bob: approves this plan!
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kv

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Re: Welcome to Denver (OOC)
« Reply #429 on: July 27, 2012, 11:06:14 AM »

*pokes with a stick*

Are we waiting for me to weigh in on this issue? I guess so. I still need an alternate action for BulletSponge/Galbraith, since the drone is no longer there for him to shotgun in the face.

Ingo, I was thinking that the explosion that tore a hole in the wall was designed to blow up the node and power connection, leaving McHughs dark (and the spider somewhere bleeding out his ears). If you want to test you node connection skillZ, we can just say there's a redundant node for 'just in case,' and let you hack that.

  - kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Bullet Sponge

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Re: Welcome to Denver (OOC)
« Reply #430 on: July 27, 2012, 11:49:39 AM »

Watch it. You could poke someone's eye out with that stick.
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Ruski

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Re: Welcome to Denver (OOC)
« Reply #431 on: July 27, 2012, 06:41:25 PM »

I was assuming something dramatic was going to happen post-drone-explosion...
If we've got 'normal' non combat actions we can do, I can post something about calming the  security guards and getting the civis out of there... maybe a little first aid for our would be employeer?
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bull30548

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Welcome to Denver (OOC)
« Reply #432 on: July 27, 2012, 10:45:02 PM »

As I previously stated I was observing outside the front doors with my Mage sight active. I was actually waiting for a response and with the drone down I figure there is going to be a second attack squad coming.
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kv

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Re: Welcome to Denver (OOC)
« Reply #433 on: July 29, 2012, 08:59:20 PM »

Got a short post up- mostly an image, so BulletSponge can react (as he and I discussed), and we can move forward.

Some of you might want to edit your actions, the rest of you should be okay.

  - Kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

kv

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Re: Welcome to Denver (OOC)
« Reply #434 on: July 30, 2012, 11:22:40 AM »

I had a conversation with BulletSponge about what he saw (or is seeing, depending on your sense of time dilation), and he should be able to post soon- I believe some of that post will also be to warn the rest of you of incoming reinforcements.

  - Logain
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)
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