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Author Topic: Welcome to Denver (OOC)  (Read 54127 times)

kv

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Re: Welcome to Denver (OOC)
« Reply #75 on: November 27, 2011, 08:40:56 PM »

Is that why people always ask me to make them a character before we play?

  -kv
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Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #76 on: November 28, 2011, 07:21:14 PM »

Is that why people always ask me to make them a character before we play?

  -kv

That's happened to me before.  My usual response is no.  Either they make a character, choose a sample character, or they don't play.  I refuse to allow my players to use me as a crutch for their laziness, or blame me for a boring character. 
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Ruski

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Re: Welcome to Denver (OOC)
« Reply #77 on: November 29, 2011, 09:15:38 AM »

Normally; that would be my 'price of admission' too.
asking an hour for someone to think up / roll up a PC in exchange for being able to run around in my 20 + hour investment of a run seems a small, but fair; fee.
There are of course special circumstances though.
We've got a couple of buddies that are more 'casual gamers', and who don't own the books or know the systems.
and again; if everything was equal, I'd probably just require the leg-work... but more and more as us in the group are entering our mid 30's it seems that if we want to be able to get together to game, we'll be lucky if two of the six of us have time available beforehand to make stuff.
so; our six hours every other month when the stars align gets dragged down to four... which is enough time for 'back to the shack', then someone gets called off by the wife or boyfriend, and we split off to our 400 mile radius.
So, for the good of the group; we typically work it out that whoever GM's, that's all they do. we have someone (the #2 person who has free time) make PC's based off of the input from the other parties, and cut out as much 'down time' before a run as possible.

This last run we did (Thanksgiving night actually) I was the GM. KidVid made the PC's for the group, and we actually ended up running about 8 hours. Got through back to the shack, and made it half way through a job. (to the pre-determined 'half way' stopping point)
I don't think we've been able to pull that off for several years.
*shrug*

but that's gaming with our particular tight group that we use to run with as teenagers, now trying to reconcile as adults (or our approximation of adulthood)

ahhh to be teenagers again.
"Just read the drekking books! There's only like five of them! I promise we'll stay with this system for at least three months."

-Ruski
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kv

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Re: Welcome to Denver (OOC)
« Reply #78 on: November 30, 2011, 03:44:10 PM »

Hahahah... or, when it comes to Shadowrun: "Read these five books, that will give you the basic idea, and then we'll start you off with one or two additional books, to give you an idea of the setting and some specifics."

:D

Sorry I've been missing- I still owe you guys some good flavor text for Back to the Shack, and I was out of town this weekend, and then took a final Monday night when I got back. It's been a busy (and tiring) couple of weeks.

  -kv
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Zone

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Re: Welcome to Denver (OOC)
« Reply #79 on: December 03, 2011, 06:49:20 AM »

Yeah, I did the prefab but I figure it's like a sample taste, I've never even seen a SR4 book before, and for me the character isn't the numbers, it's the garland and twinkle lights I hang on her/him.  Not sure how PBP is going to be since mostly what I've been doing with SR in the last half decade (yikes) is shared story, no dice, you just have to react to the last guys plot twists and/or excesses
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kv

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Re: Welcome to Denver (OOC)
« Reply #80 on: December 05, 2011, 06:33:02 PM »

I should probably mention that I'm going to wait until all three of you post before I respond to anything- to give you guys a chance to interact and respond to the setting before I move anything along.

Zone, since you're walking, you'll be there in a couple of minutes. :D

  - Logain
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"There are three rules to surviving a gun fight.
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3) Shoot last
   If you can do that, you can survive."
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ROOTless

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Re: Welcome to Denver (OOC)
« Reply #81 on: December 07, 2011, 12:12:54 PM »

Hahahah... or, when it comes to Shadowrun: "Read these five books, that will give you the basic idea, and then we'll start you off with one or two additional books, to give you an idea of the setting and some specifics."
Heh! Ever played GURPS? or Ars Magica? ;)
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kv

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Re: Welcome to Denver (OOC)
« Reply #82 on: December 07, 2011, 07:24:00 PM »



Sorry, I thought I had already posted that. My bad.

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

kv

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Re: Welcome to Denver (OOC)
« Reply #83 on: December 07, 2011, 07:41:42 PM »

These icons okay with you guys for your characters?

Sly:


Eric:


Sundance:


If they're not (for any reason), let me know, or find an image yourself and send me a link. I'll *steal* it, and then we can go from there. I'll be doing layouts with maptools, probably using a hex grid and just the Stuffer SHack Map from the book (it's what I already have).

  -kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ruski

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Re: Welcome to Denver (OOC)
« Reply #84 on: December 07, 2011, 08:53:43 PM »

put mine in 'area D'. the icon is fine. i was thinking 'more devilish', but i won't complain about being dante.
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kv

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Re: Welcome to Denver (OOC)
« Reply #85 on: December 07, 2011, 09:34:25 PM »

Let's be honest, can you really get more devilish than Dante?

Okay, Sly heads over to area D.

  - kv
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #86 on: December 08, 2011, 02:11:36 PM »

Eric would probably be looking at the dried foods like instant noodles, which looks like aisle 16.

For the Codeslinger quality, it says it applies to one single matrix action.  However in your post you mentioned "Hacking, Spoofing, or Cybercombat" which are Skills and a program?  Anyway, I had picked Data Search as my matrix action, but forgot to put it in the post (though it's on my character sheet I linked to you).  I'll modify my character post in a minute.

In any case, my hack on the fly pool (Hacking + Exploit) is 9 with the extended test threshold being 8 (for Admin access).  Should take 3 rounds, 2 if I'm lucky.

It's been a while, do I have these numbers right?

-Ingo
« Last Edit: December 08, 2011, 02:16:14 PM by Ingo Monk »
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kv

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Re: Welcome to Denver (OOC)
« Reply #87 on: December 08, 2011, 08:23:54 PM »

Look good to me!

Which brings up a question- How are we planning on rolling dice in this shindog? If we had a dice script, it would be fairly easy, 9d6s5 or something, like on Mythweavers, but I'm not aware if there are alternative solutions. I guess I could use a dice roller program?

  - Logain
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Zone

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Re: Welcome to Denver (OOC)
« Reply #88 on: December 08, 2011, 09:07:27 PM »

These icons okay with you guys for your characters?

Sundance:

 -kv

Ha.  I was just out image shopping.  I think she covers most of the hair colors I mentioned...
 


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Ingo Monk

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Re: Welcome to Denver (OOC)
« Reply #89 on: December 08, 2011, 10:33:55 PM »

Look good to me!

Which brings up a question- How are we planning on rolling dice in this shindog? If we had a dice script, it would be fairly easy, 9d6s5 or something, like on Mythweavers, but I'm not aware if there are alternative solutions. I guess I could use a dice roller program?

  - Logain

Or you could roll the dice at your desk for us, hahahaha ;)
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