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Author Topic: Christmas in Seattle.  (Read 64414 times)

Ruski

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Re:Christmas in Seattle.
« Reply #765 on: March 08, 2006, 03:20:25 PM »

A thunderous crash seems to suck the air out of the room, and then concentrat it into a destructive force similar to a speeding mac-truck. a wall of sound reveberates off of the walls, bouncing back and forth like the oft quoted chunkey salsa effect. plaster explodes and cracking fittings spark through the air., the last thing you see is the spidering of the clear plass-steel retainer between the two areas before all of the lights blow out.

everyone resist 4M with half your impact armor.
youve gone def the concussive blast has made it so you can't hear anything other than a dull whine. all tests requireing you to listen are at +4 difficulty level.

also, the lights are out. if you have thermographic vision you can see via heat, but even low-light vision is blind at this point.

so, 4M vs half your impact armor, can't hear, can't see.

-RuskiFace the GM
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kv

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Re:Christmas in Seattle.
« Reply #766 on: March 08, 2006, 09:47:52 PM »

Resisting Damage: 4M (no impact armor), throw in two combat pool...
10 04 04 04 03 02 01

Four successes. No damage.

I will however still be deafened and rather suprised.

Make an Intelegencew 4 test. if you get more than two sucesses, you smell halon.
« Last Edit: March 09, 2006, 07:58:09 AM by Ruski »
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"There are three rules to surviving a gun fight.
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   If you can do that, you can survive."
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kv

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Re:Christmas in Seattle.
« Reply #767 on: March 10, 2006, 08:54:20 PM »

Halon smell test: 05 05 04 03 02

Three successes... I'll think to myself, "ooh... that's not good."

Out loud, I'll shout "Guys, the halon is leaking- we've gotta get out of here!" and I'll start pulling Sam and Takashi out of the vents as best I can.

Of course, I don't plan to move toward the door, but no one else knows that. We still have a server to hack and a job to do.
« Last Edit: March 10, 2006, 11:11:14 PM by Kid_Vid »
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"There are three rules to surviving a gun fight.
1) Shoot First
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3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

mercy

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Re:Christmas in Seattle.
« Reply #768 on: March 11, 2006, 03:03:14 PM »

(ok my risit rolls are 17 14 08 07 04 04 04 04 04 03 02
#D:11 TN:4 H#:17 S:9 ) (9 sucesses)

Okay, you smell halon too.
« Last Edit: April 13, 2006, 02:44:59 PM by Ruski »
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kv

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Re:Christmas in Seattle.
« Reply #769 on: April 13, 2006, 06:40:57 PM »

I'll turn on a flashlight from my toolkit and drop it on the floor, rolling it toward the door.

Hopefully they won't shoot me for lighting up the room. When I switch it on, I'll try and figure out who is up and who is down, and then I'll glance toward the server tech and his 'glass wall' to see if either of them is still up.

I'm going to assume that DAHM and everyone is down,  but I would like to know if they are or not.
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

mercy

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Re:Christmas in Seattle.
« Reply #770 on: April 14, 2006, 12:32:15 AM »

I scramble out of the vent taking a quick look around
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Ruski

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Re:Christmas in Seattle.
« Reply #771 on: April 14, 2006, 07:43:46 AM »

The technicians are indeed down, the Halon system is active, and the plex-steel wall is cracked and crumbling closer to the blast area.
the tech and guard on the other side of the wall are moving, but it's hard to make out details through the smoke / halon/ dust / cracks

-RuskiFace the GM
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kv

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Re:Christmas in Seattle.
« Reply #772 on: April 14, 2006, 11:19:12 AM »

I'll try and shout over the ringing in my own ears, "ARE YOU GUYS OKAY?"

Suddenly, I'll realize that our computer guy- the reason we're on this run, has gone a little quiet. I'm going to climb up and pull him out of the vent, make sure he's okay/alive, and hopefully able to finish this payday.

Hopefully.

You can't even hear yourself shout. it's kinda anoying... you pull your tech out of the vent. he's a bit wide-eyed and loopey looking. but that could be the refracted light of your flashbeam, and the halon in the air. It's getting hard to breathe. with the halon systems active you have your body (un augmented) in rounds before you start running out of O2
« Last Edit: April 14, 2006, 12:45:27 PM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

mercy

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Re:Christmas in Seattle.
« Reply #773 on: April 14, 2006, 03:36:08 PM »

casts stunbolt at boyth the tech and the guard (13 09 09 04 04 01 01
#D:7 TN:4 H#:13 S:5)(thats with subtracting 2 dice for a second target
force is deadly)

Okay, you knock the guard and the tech unconcious. the tech mumbles something about cheetos as he collapses. resist the drain. +2 target number for doing that while holding your breath.

(okay 11 08 08 05 05 02 02 02 02 01
#D:10 TN:7 H#:11 S:3) (3 sucesses)

[so, what did you take from that? a moderate? serious?]
a moderate wound
« Last Edit: April 17, 2006, 08:00:38 PM by mercy »
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kv

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Re:Christmas in Seattle.
« Reply #774 on: April 16, 2006, 11:20:32 PM »

Without being able to hear myself, I'll shout "DAHM! Turn off the halon! There are still people in here!"

I'll start dragging the unconscious people toward the door- I'd just get in the way of the spell slinging and decking at this part of the run anyway.

Plus, I don't want these people to die. I may be a thief, but I try to avoid being a murderer.

You can't hear any responce that DAHM may be telling you, but you are pretty sure the air isn't getting any cleaner. oh, and the door is locked.
« Last Edit: April 17, 2006, 09:51:33 AM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

Ingo Monk

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Re:Christmas in Seattle.
« Reply #775 on: April 17, 2006, 11:58:12 AM »

Damage Resistance Test, TN# 3M (Form Fitting Body Armor 4/2, half impact)
 1: 4 ... Success
 2: 4 ... Success
 3: 3 ... Success
 4: 1
 5: 3 ... Success
No damage (yay!)

Intelligence Test to smell Halon:
 1: 1
 2: 2
 3: 3
 4: 3
 5: 2
 6: 5 ... Success

I'm having trouble breathing, but I don't know why.  What's that funny smell, is my nose bleeding?  I get dragged around by someone, what the heck is going on?

And Just think... about 24 hours before, your biggest worry was if you could get your TPS reports done on time... now, you've stoln a car, ran from the cops, gotten several of your friends killed, been in a sewer, and now, involved in an explosion. the fun just never ends!
« Last Edit: April 17, 2006, 01:37:17 PM by Ruski »
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kv

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Re:Christmas in Seattle.
« Reply #776 on: April 18, 2006, 12:35:15 AM »

Once Takashi is dragged out of the vents, I'll hold my breath and climb back up there, and start shutting the halon tanks off- maybe it'll give us some breathing room, but it's a good idea in any case.

If they're damaged beyond shutting off, I'm going to start dragging people to the door- I don't want to be a murderer.

okay, B?R 4 test to shutt off the vents. you got two turned off already, there are two more to go.
« Last Edit: April 18, 2006, 07:36:52 AM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
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3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

mercy

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Re:Christmas in Seattle.
« Reply #777 on: April 18, 2006, 02:31:05 AM »

(going to summon a force 1 hearth spirt to push the gas out the vents) (10 08 05 05 04 04 03 03 02 01 01
#D:11 TN:8 H#:10 S:2)(2 sucesses ) (drain test) (09 09 09 08 04 03 03 02 02 01
#D:10 TN:8 H#:9 S:4) ( 4 sucesses)

Okay, your hearth spirit starts moving the gas out, but with the vents still pumping it in, it's a loosing battle.
« Last Edit: April 18, 2006, 07:38:05 AM by Ruski »
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kv

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Re:Christmas in Seattle.
« Reply #778 on: April 18, 2006, 11:04:19 PM »

I'm still wearing my toolbelt, so I'll hold my breath and climb the ladder, and start trying to shut off the other valves.

B/R Test (4): 05 03 03 (One success)

The last time you did that good of a job shutting it off, DAHM told you that breaking things was aghinst corperate repair policy.
it is off though. as far as you can tell in the cark. you've got one more to go.
« Last Edit: April 19, 2006, 07:27:38 AM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

kv

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Re:Christmas in Seattle.
« Reply #779 on: April 19, 2006, 01:36:01 PM »

B/R Repair (4): 16, 4, 1

Okay, you shut off the last halon emitter, and the gas starts to slowly fade, there aren't any fans pulling in new air. so it's getting stuffy, and actually more than a little hot, but at least you can breathe again.
« Last Edit: April 19, 2006, 02:44:13 PM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)
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