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Author Topic: Christmas in Seattle.  (Read 64361 times)

kv

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Re:Christmas in Seattle.
« Reply #780 on: April 19, 2006, 05:31:29 PM »

Hot and stuffy I can deal with. Having halon suck the air out of my lungs? Sounds like far less fun to me.

Once I get that done, I'll climb down and give Sam and Takashi a 'thumbs up.' I'm assuming they're deaf too, so I'll walk Takashi and Sam over to the terminal, and then let him plug in, and I'll have Sam stay with him while I drag the unconscious guards over near the door.

Hopefully we'll be able to get the data before whoever breaks down the door. That is, assuming we haven't already fried the server with our little escapades.
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"There are three rules to surviving a gun fight.
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   If you can do that, you can survive."
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Ruski

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Re:Christmas in Seattle.
« Reply #781 on: April 19, 2006, 07:59:44 PM »

There's still a dividing wall between you and the actual server, but it's quite a bit less stable that it was originally intended, and a few well placed kicks punch out a hole for you to crawl through.

Tack, you reconise Raymond as the tech. he seems a little worse for wear, but he looks a little better than the dead you assumed he would end up.

as you log in, the server gives you a overheating warning. it won't be on for much longer without airflow.

-RuskiFace the GM
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No one writes jokes in Base-13
6 X 9 = 42

Ingo Monk

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Re:Christmas in Seattle.
« Reply #782 on: April 20, 2006, 07:30:32 AM »

[OOC]
Wait, so am I at the server, or next to the almost broken window wall thing?

The tech is Raymond?  Didn't he get shot the other night?

[/OOC]

Yea. he did get shot. that's why it's kinda wierd to see him here with you. aparently he didn't die, or they needed him for something. and, you are through the barrier, after a nice hole gets kicked into it. it's as you aproach the terminal, and see the heat warning indicators that you spare a second to glance at the tech, and notice your former cubicle-mate.
« Last Edit: April 20, 2006, 07:44:20 AM by Ruski »
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Ingo Monk

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Re:Christmas in Seattle.
« Reply #783 on: April 20, 2006, 11:13:53 AM »

I'll download our data into the box and check my employee file.

Okay. Computer 4 test to check your employee file, and coputer 6 test to download the data you want to get.
« Last Edit: April 20, 2006, 01:40:18 PM by Ruski »
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Ingo Monk

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Re:Christmas in Seattle.
« Reply #784 on: April 20, 2006, 02:42:38 PM »

Computer (4) to check employee file:
 1: 6 + 5 = 11. ... Success
 2: 2
 3: 1
 4: 6 + 3 = 9. ... Success
 5: 1

Computer (6) to download data for the run:
 1: 2
 2: 1
 3: 6 + 6 + 6 + 4 = 22. ... Success
 4: 3
 5: 3

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Ruski

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Re:Christmas in Seattle.
« Reply #785 on: April 20, 2006, 03:36:40 PM »

Okay. It's going to take a good fifteen minutes to download everything.

you get the employee file nice and easy though.
looks like you've been red-flagged all over the place. and there's notes as to a shadow-op to go have you 'picked up' before you embarris the company even more.

-RuskiFace the GM
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No one writes jokes in Base-13
6 X 9 = 42

Ingo Monk

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Re:Christmas in Seattle.
« Reply #786 on: April 20, 2006, 04:35:32 PM »

I'm going to do what I can to lower the operating temperature of the server to make sure that it'll last long enough for the data copy.  While that database is being copied I'll copy everything associated with me to my deck and I'll delete my employee record and everything with my name on it or associated with it as well as any backups.  I'll also sever any and all connections outside this building and make it look like standard security operating proceedure.

I'll also jack the security system so that DAHM recognizes only me as the administrator.  I'll lock down all security systems and delete any records of our presence in the building.  I'll have DAHM sound a general alert that all personnel (including security) needs to evacuate the building due to a ventilation system malfunction that's venting dangerous gasses into the building.  If anyone queries DAHM it will reply with the same message as well as letting the user know that the proper authorities have been notified and that the user should proceed to the building exits.  I'll instruct DAHM via the console (since I probably still have trouble hearing) to basically only allow people to go through doors that will lead them closer to the building exits.  

Once I feel we're pretty safe and secure inside the room, I'll activate the buildings automated defenses to protect our group and Raymond, and to target anyone who comes after us.  I'll cause the data back-up system to overload and burn itself out.  Then I'll look up Raymond's file to see what Killian is having him do and try to access Killian's system.  I'll also delete Killian's account so he no longer has access to any of the building's systems.  I'll plant bits and pieces of information in various areas so that if MCT is able to salvage data from this server after I melt it down it'll convict Killian for conspiracy and money laundering and such.
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Ruski

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Re:Christmas in Seattle.
« Reply #787 on: April 21, 2006, 07:52:25 AM »

Okay. let's do it like this:

(1) Delete your files: Computer 4 test

(2) Cut down heat production B/R computer 4 test.

(3) Give yourself superuser status: Computer 6 test
(if you make this one, drop target numbers for all future tests by half)

(4) get Raymond's file: Computer 4 test

(5) Sound General Evacuation: Computer 4 test

(6) Make Security evacuate too: Computer 8 test.

(7) Make all exits 'one way': computer 6 test.

(8) Set automated defence to reconise only your party as non-hostile: Computer 8 test.

(9) Have the backups frag themselves: Computer 4 & B/R Computer 4

(10) Lock out Killian: Computer 6 test.

(11) Plant Evidence about Killian: Computer 6 test.

you have enough time to run 6 of thease operations, each sucess on your B/R to cool down the server gives you an extra turn before shutdown.

Good luck.

-RuskiFace the GM
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No one writes jokes in Base-13
6 X 9 = 42

kv

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Re:Christmas in Seattle.
« Reply #788 on: April 25, 2006, 12:11:25 PM »

Since Ingo is busy in the system, I'll start dragging the security guards over near the door, including the server tech and his guard. I will 'liberate' a few of thier guns, stuff them into my toolbox, and then lay them out by the door.

Hopefully Takashi gets the doors open- it's stuffy in here, and if the server room really is on a closed system, and the halon is supposed to be going off, then we're shut tight in here.

Trying to think of alternative ext routes, I'm going to climb into the air ducts and see what I can see. There's no fresh air coming in, so I'm assuming we're closed off. Maybe I can open whatever is closed, and we can have an exit, and the room can have some more air.

The air vents aren't big enough to crawl through unless you are an anarexic dwarf. there are fans deeper in, but you can't reach them, and they are off.
« Last Edit: April 26, 2006, 09:58:53 AM by Ruski »
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"There are three rules to surviving a gun fight.
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3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

kv

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Re:Christmas in Seattle.
« Reply #789 on: April 26, 2006, 10:31:27 AM »

I'll slide back out then, and start trying to work on a way to jimmy open the door. Is it locked down electronically, shorted out, or physically barred?

locked down electronicly as part of the security procedures surrounding the Halon dump.
« Last Edit: April 26, 2006, 11:31:59 AM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

kv

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Re:Christmas in Seattle.
« Reply #790 on: April 26, 2006, 06:19:14 PM »

Damn... if only there was a way to tell Ingo to turn off the Halon and turn on the ventilation again. :/

well, it should be noted that the same door that's keeping you in, is keeping the guards outside... out.
« Last Edit: April 27, 2006, 07:36:46 AM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
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3) Shoot last
   If you can do that, you can survive."
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                                (Mercury's Father)

kv

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Re:Christmas in Seattle.
« Reply #791 on: May 15, 2006, 04:31:59 PM »

Well, I'll abandon that, and since I can't do anything about what Ingo is up to (and knowing that with ten living people in this room and no ventilation, we're going to run out of O2 quick.

I'll hop back on my ladder and climb into the vents, and see if I can't get some sort of fan/vent thing working so we all don't suffocate to death. I hear that's not one of the best ways to go. Seeing as how I would prefer dying in a tub full of supermodels or perhaps in a space ship accident, it isn't even on my list.

B/R Electronics 6 test, to rig up a power suply to the vent fan from your flashlight.
« Last Edit: May 16, 2006, 08:30:21 AM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
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3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

kv

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Re:Christmas in Seattle.
« Reply #792 on: May 22, 2006, 09:53:23 AM »

B/R Electronics (6) Test: 16 05 03 (One success)

Your makeshift battery pack starts to move the air arround the room a little better. between that and the spirit, things are starting to look up for you!
« Last Edit: May 22, 2006, 12:27:51 PM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

kv

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Re:Christmas in Seattle.
« Reply #793 on: May 22, 2006, 09:51:59 PM »

With that done, I'll see if I can rig up some sort of cooling system for Ingo's server while he's decking. (Maybe helping with his problems?)

Nah, most of that is internal, and you don't want to open up the server-racks as they are starting to glow red. it's going to be hard enough for him to do anything as it is...
« Last Edit: May 24, 2006, 07:20:51 AM by Ruski »
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)

kv

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Re:Christmas in Seattle.
« Reply #794 on: July 02, 2006, 02:01:28 PM »

(also bump)

Is there anything that I can think of to do to help out?
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"There are three rules to surviving a gun fight.
1) Shoot First
2) Shoot More
3) Shoot last
   If you can do that, you can survive."
                                 -Samus Bravo
                                (Mercury's Father)
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